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f4196f5918 docs: README, CLAUDE.md 작성
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-25 00:20:43 +09:00
2cb4b9419f feat: 게임 가제 'One of the plans' UI 텍스트 적용
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-25 00:18:13 +09:00
6 changed files with 101 additions and 30 deletions

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# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## Commands
```bash
npm run dev # Start dev server with HMR (hot module reloading)
npm run build # Production build to dist/
npm run preview # Preview production build locally
npm run lint # Run ESLint on all files
npm run dev # 개발 서버 (HMR)
npm run build # 프로덕션 빌드 → dist/
npm run preview # 빌드 결과 미리보기
npm run lint # ESLint
```
## Tech Stack
- **React 19** with plain JavaScript (no TypeScript)
- **Vite 7** as build tool (uses `@vitejs/plugin-react` with Babel/Fast Refresh)
- **ESLint** with react-hooks and react-refresh plugins
- **React 19** plain JavaScript (no TypeScript)
- **Vite 7** `@vitejs/plugin-react` (Babel / Fast Refresh)
- **React Router v7**
- **ESLint** — flat config, `no-unused-vars` ignores `^[A-Z_]`
## Project Purpose
Frontend for a **Unity 3D multiplayer game deployment**. Target users are testers who need to:
- Access/log in to the game platform
- Download the Unity game client
- Launch and play the multiplayer game
Unity 3D 멀티플레이어 게임 "One of the plans" 웹 플랫폼.
유저 인증 → 게임 런처 다운로드 → `a301://` 프로토콜로 런처 실행.
## Project Structure
Currently a minimal Vite + React starter. `src/main.jsx` is the entry point that mounts `src/App.jsx` to `#root`. No routing, state management libraries, or API layer are set up yet — these will be added as the project develops.
```
src/
├── api/ # 백엔드 호출 (client.js: fetch 래퍼 + JWT + 401 처리)
├── context/ # AuthContext — 3파일 분리 (react-refresh 규칙)
│ ├── authContextValue.js
│ ├── AuthContext.jsx
│ └── useAuth.js
├── pages/ # HomePage, LoginPage, RegisterPage, AdminPage
└── components/
├── DownloadSection.jsx # a301:// URI 호출, 미설치 시 launcher.exe 다운로드
├── AnnouncementBoard.jsx
└── admin/ # AnnouncementAdmin, DownloadAdmin, UserAdmin
```
## ESLint Config
## Key Patterns
Uses the new flat config format (`eslint.config.js`). The `no-unused-vars` rule ignores variables matching `^[A-Z_]` (uppercase constants are exempt).
- `src/api/client.js` — 모든 API 호출은 이 래퍼를 통해 처리. 401 응답 시 자동으로 localStorage 토큰 삭제 후 `/login` 리다이렉트.
- AuthContext는 `react-refresh` 린트 규칙(컴포넌트와 hook 혼재 금지) 때문에 3개 파일로 분리.
- 환경변수 `VITE_API_BASE_URL` — 빌드 시 주입. 개발 시 빈 문자열(상대경로 사용).
- 게임 이름 표기: **"One of the plans"** (기술 식별자 `a301`, `A301.exe` 등은 변경하지 않음)
## API Base URL
프론트엔드 nginx는 `/api/` 프록시 없음.
런처·백엔드 직접 통신은 `https://a301.api.tolelom.xyz` 사용.

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# React + Vite
# One of the plans — Frontend
This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
React 기반 웹 프론트엔드. 유저 인증, 공지사항, 게임 런처 다운로드/실행 기능을 제공합니다.
Currently, two official plugins are available:
## 기술 스택
- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react) uses [Babel](https://babeljs.io/) (or [oxc](https://oxc.rs) when used in [rolldown-vite](https://vite.dev/guide/rolldown)) for Fast Refresh
- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh
- **React 19** (plain JavaScript, no TypeScript)
- **Vite 7** — 빌드 도구 / HMR
- **React Router v7** — 클라이언트 사이드 라우팅
- **ESLint** — flat config (`eslint.config.js`)
## React Compiler
## 실행
The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see [this documentation](https://react.dev/learn/react-compiler/installation).
```bash
npm install
npm run dev # 개발 서버 (HMR)
npm run build # 프로덕션 빌드 → dist/
npm run preview # 빌드 결과 로컬 미리보기
npm run lint # ESLint 검사
```
## Expanding the ESLint configuration
## 환경 변수
If you are developing a production application, we recommend using TypeScript with type-aware lint rules enabled. Check out the [TS template](https://github.com/vitejs/vite/tree/main/packages/create-vite/template-react-ts) for information on how to integrate TypeScript and [`typescript-eslint`](https://typescript-eslint.io) in your project.
| 변수 | 설명 | 기본값 |
|------|------|--------|
| `VITE_API_BASE_URL` | 백엔드 API 주소 | `""` (상대경로) |
프로덕션 빌드 시 `--build-arg VITE_API_BASE_URL=https://a301.api.tolelom.xyz` 로 주입.
## 프로젝트 구조
```
src/
├── api/ # 백엔드 API 호출 모듈
│ ├── client.js # fetch 래퍼 (JWT 자동 첨부, 401 리다이렉트)
│ ├── auth.js
│ ├── announcements.js
│ ├── download.js
│ └── users.js
├── context/ # 인증 컨텍스트 (3파일 분리 — react-refresh 규칙)
│ ├── authContextValue.js # createContext
│ ├── AuthContext.jsx # AuthProvider
│ └── useAuth.js # useAuth hook
├── pages/
│ ├── HomePage.jsx # 메인 (배너 + 다운로드 + 공지)
│ ├── LoginPage.jsx
│ ├── RegisterPage.jsx
│ └── AdminPage.jsx # 관리자 (공지/다운로드/유저 관리)
└── components/
├── DownloadSection.jsx # 게임 시작 버튼 (a301:// URI 호출)
├── AnnouncementBoard.jsx
└── admin/
├── AnnouncementAdmin.jsx
├── DownloadAdmin.jsx # launcher.exe / game.zip 업로드
└── UserAdmin.jsx
```
## 게임 실행 흐름
1. 유저가 "게임 시작" 클릭 → `a301://launch?token=<JWT>` 호출
2. 런처 미설치 시 → `launcher.exe` 자동 다운로드
3. 런처 설치 후 재클릭 → 런처가 게임 다운로드/실행 처리
## 배포
Docker + nginx로 서빙. `nginx.conf` 참고.
```bash
docker build --build-arg VITE_API_BASE_URL=https://a301.api.tolelom.xyz -t a301-client .
```

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@@ -48,7 +48,7 @@ export default function DownloadSection() {
return (
<section className="download-section">
<div className="download-content">
<h2 className="download-title">A301</h2>
<h2 className="download-title">One of the plans</h2>
{info ? (
<>
<p className="download-meta">

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@@ -10,7 +10,7 @@ export default function HomePage() {
return (
<div className="home-page">
<header className="home-header">
<h1 className="home-logo">A301</h1>
<h1 className="home-logo">One of the plans</h1>
<div className="home-user">
{user ? (
<>
@@ -28,7 +28,7 @@ export default function HomePage() {
<section className="hero-banner">
<div className="hero-overlay">
<h2 className="hero-title">A301 MULTIPLAYER</h2>
<h2 className="hero-title">One of the plans</h2>
<p className="hero-desc">Unity 3D 멀티플레이어 테스트에 참여하세요</p>
</div>
</section>

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@@ -31,7 +31,7 @@ export default function LoginPage() {
<div className="login-page">
<div className="login-panel">
<div className="login-header">
<h1 className="game-title">A301</h1>
<h1 className="game-title">One of the plans</h1>
<p className="game-subtitle">MULTIPLAYER</p>
</div>

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@@ -39,7 +39,7 @@ export default function RegisterPage() {
<div className="login-page">
<div className="login-panel">
<div className="login-header">
<h1 className="game-title">A301</h1>
<h1 className="game-title">One of the plans</h1>
<p className="game-subtitle">MULTIPLAYER</p>
</div>