package db import ( "context" "fmt" "github.com/jackc/pgx/v5/pgxpool" "a301_game_server/config" "a301_game_server/pkg/logger" ) // Pool wraps a pgx connection pool. type Pool struct { *pgxpool.Pool } // NewPool creates a connection pool to PostgreSQL. func NewPool(ctx context.Context, cfg *config.DatabaseConfig) (*Pool, error) { poolCfg, err := pgxpool.ParseConfig(cfg.DSN()) if err != nil { return nil, fmt.Errorf("parse dsn: %w", err) } poolCfg.MaxConns = cfg.MaxConns poolCfg.MinConns = cfg.MinConns pool, err := pgxpool.NewWithConfig(ctx, poolCfg) if err != nil { return nil, fmt.Errorf("create pool: %w", err) } if err := pool.Ping(ctx); err != nil { pool.Close() return nil, fmt.Errorf("ping database: %w", err) } logger.Info("database connected", "host", cfg.Host, "db", cfg.DBName) return &Pool{pool}, nil } // RunMigrations executes all schema migrations. func (p *Pool) RunMigrations(ctx context.Context) error { for i, m := range migrations { if _, err := p.Exec(ctx, m); err != nil { return fmt.Errorf("migration %d failed: %w", i, err) } } logger.Info("database migrations completed", "count", len(migrations)) return nil }