feat : 코드 단락 정리

This commit is contained in:
qornwh1
2026-03-30 12:29:20 +09:00
parent ca5a345c8f
commit 0617e6a194

View File

@@ -9,10 +9,9 @@ namespace MMOserver.Api;
public class RestApi : Singleton<RestApi>
{
private readonly HttpClient httpClient = new HttpClient { Timeout = TimeSpan.FromSeconds(5) };
private const int MAX_RETRY = 3;
private static readonly TimeSpan RETRY_DELAY = TimeSpan.FromSeconds(1);
private readonly HttpClient httpClient = new() { Timeout = TimeSpan.FromSeconds(5) };
public RestApi()
{
@@ -91,58 +90,6 @@ public class RestApi : Singleton<RestApi>
return null;
}
private sealed class AuthVerifyResponse
{
[JsonPropertyName("username")]
public string? Username
{
get;
set;
}
}
public sealed class PlayerProfileResponse
{
[JsonPropertyName("nickname")]
public string Nickname { get; set; } = string.Empty;
[JsonPropertyName("level")]
public int Level { get; set; }
[JsonPropertyName("experience")]
public int Experience { get; set; }
[JsonPropertyName("nextExp")]
public int NextExp { get; set; }
[JsonPropertyName("maxHp")]
public double MaxHp { get; set; }
[JsonPropertyName("maxMp")]
public double MaxMp { get; set; }
[JsonPropertyName("attackPower")]
public double AttackPower { get; set; }
[JsonPropertyName("attackRange")]
public double AttackRange { get; set; }
[JsonPropertyName("sprintMultiplier")]
public double SprintMultiplier { get; set; }
[JsonPropertyName("lastPosX")]
public double LastPosX { get; set; }
[JsonPropertyName("lastPosY")]
public double LastPosY { get; set; }
[JsonPropertyName("lastPosZ")]
public double LastPosZ { get; set; }
[JsonPropertyName("lastRotY")]
public double LastRotY { get; set; }
}
// 레이드 채널 접속 여부 체크
// 성공 시 BossRaidResult 반환, 실패/거절 시 null 반환
public async Task<BossRaidResult?> BossRaidAccessAsync(List<string> userNames, int bossId)
@@ -153,7 +100,7 @@ public class RestApi : Singleton<RestApi>
{
try
{
HttpResponseMessage response = await httpClient.PostAsJsonAsync(url, new { usernames = userNames, bossId = bossId });
HttpResponseMessage response = await httpClient.PostAsJsonAsync(url, new { usernames = userNames, bossId });
// 401: API 키 인증 실패
if (response.StatusCode == HttpStatusCode.Unauthorized)
@@ -210,12 +157,31 @@ public class RestApi : Singleton<RestApi>
{
string url = AppConfig.RestApi.BaseUrl + "/api/internal/player/save?username=" + Uri.EscapeDataString(username);
var body = new Dictionary<string, object?>();
if (posX.HasValue) body["lastPosX"] = posX.Value;
if (posY.HasValue) body["lastPosY"] = posY.Value;
if (posZ.HasValue) body["lastPosZ"] = posZ.Value;
if (rotY.HasValue) body["lastRotY"] = rotY.Value;
if (playTimeDelta.HasValue) body["playTimeDelta"] = playTimeDelta.Value;
Dictionary<string, object?> body = new();
if (posX.HasValue)
{
body["lastPosX"] = posX.Value;
}
if (posY.HasValue)
{
body["lastPosY"] = posY.Value;
}
if (posZ.HasValue)
{
body["lastPosZ"] = posZ.Value;
}
if (rotY.HasValue)
{
body["lastRotY"] = rotY.Value;
}
if (playTimeDelta.HasValue)
{
body["playTimeDelta"] = playTimeDelta.Value;
}
for (int attempt = 1; attempt <= MAX_RETRY; attempt++)
{
@@ -235,9 +201,114 @@ public class RestApi : Singleton<RestApi>
Log.Error("[RestApi] 게임 데이터 저장 최종 실패 ({Max}회 시도): {Message}", MAX_RETRY, ex.Message);
}
}
return false;
}
private sealed class AuthVerifyResponse
{
[JsonPropertyName("username")]
public string? Username
{
get;
set;
}
}
public sealed class PlayerProfileResponse
{
[JsonPropertyName("nickname")]
public string Nickname
{
get;
set;
} = string.Empty;
[JsonPropertyName("level")]
public int Level
{
get;
set;
}
[JsonPropertyName("experience")]
public int Experience
{
get;
set;
}
[JsonPropertyName("nextExp")]
public int NextExp
{
get;
set;
}
[JsonPropertyName("maxHp")]
public double MaxHp
{
get;
set;
}
[JsonPropertyName("maxMp")]
public double MaxMp
{
get;
set;
}
[JsonPropertyName("attackPower")]
public double AttackPower
{
get;
set;
}
[JsonPropertyName("attackRange")]
public double AttackRange
{
get;
set;
}
[JsonPropertyName("sprintMultiplier")]
public double SprintMultiplier
{
get;
set;
}
[JsonPropertyName("lastPosX")]
public double LastPosX
{
get;
set;
}
[JsonPropertyName("lastPosY")]
public double LastPosY
{
get;
set;
}
[JsonPropertyName("lastPosZ")]
public double LastPosZ
{
get;
set;
}
[JsonPropertyName("lastRotY")]
public double LastRotY
{
get;
set;
}
}
private sealed class BossRaidAccessResponse
{
[JsonPropertyName("roomId")]