fix : 패킷 Vector3 -> Position 변경 (유니티 호환성)
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@@ -141,7 +141,7 @@ public class DummyClients
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{
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PlayerId = clientId,
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RotY = rotY,
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Position = new Packet.Vector3
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Position = new Packet.Position
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{
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X = position.X,
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Y = 0, // 높이는 버린다.
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