fix: merge conflict 해결 — BossRaid 토큰 Dictionary 처리 및 개별 전송
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -122,7 +122,7 @@ public class GameServer : ServerBase
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{
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// 신규 연결: 웹서버에 JWT 검증 요청
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string? username = await RestApi.Instance.VerifyTokenAsync(token);
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if (username == null)
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if (username == null || username.Trim().Length <= 0)
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{
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Log.Warning("[Server] 토큰 검증 실패 - 연결 거부 PeerId={Id}", peer.Id);
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userUuidGenerator.Release(hashKey);
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@@ -1114,7 +1114,11 @@ public class GameServer : ServerBase
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List<string> userNames = new List<string>();
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foreach (int memberId in party.PartyMemberIds)
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{
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userNames.Add(channel.GetPlayer(memberId).Nickname);
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Player? memberPlayer = channel.GetPlayer(memberId);
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if (memberPlayer != null)
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{
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userNames.Add(memberPlayer.Nickname);
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}
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}
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BossRaidResult? result = await RestApi.Instance.BossRaidAccesssAsync(userNames, 1);
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