fix: merge conflict 해결 — BossRaid 토큰 Dictionary 처리 및 개별 전송

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-17 12:55:25 +09:00
5 changed files with 26 additions and 18 deletions

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@@ -135,13 +135,13 @@ public class RestApi : Singleton<RestApi>
// 성공 시 BossRaidResult 반환, 실패/거절 시 null 반환 // 성공 시 BossRaidResult 반환, 실패/거절 시 null 반환
public async Task<BossRaidResult?> BossRaidAccesssAsync(List<string> userNames, int bossId) public async Task<BossRaidResult?> BossRaidAccesssAsync(List<string> userNames, int bossId)
{ {
string url = AppConfig.RestApi.BaseUrl + "/api/internal/bossraid/entry"; string url = AppConfig.RestApi.BaseUrl + AppConfig.RestApi.BossRaidAccess;
for (int attempt = 1; attempt <= MAX_RETRY; attempt++) for (int attempt = 1; attempt <= MAX_RETRY; attempt++)
{ {
try try
{ {
HttpResponseMessage response = await httpClient.PostAsJsonAsync(url, new { usernames = userNames, bossId }); HttpResponseMessage response = await httpClient.PostAsJsonAsync(url, new { usernames = userNames, bossId = bossId });
// 401: API 키 인증 실패 // 401: API 키 인증 실패
if (response.StatusCode == HttpStatusCode.Unauthorized) if (response.StatusCode == HttpStatusCode.Unauthorized)
@@ -232,6 +232,6 @@ public class RestApi : Singleton<RestApi>
{ {
get; get;
set; set;
} } = new();
} }
} }

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@@ -30,9 +30,15 @@ public sealed class ServerConfig
get; get;
} }
public int ChannelCount
{
get;
}
public ServerConfig(IConfigurationSection section) public ServerConfig(IConfigurationSection section)
{ {
Port = int.Parse(section["Port"] ?? throw new InvalidOperationException("Server:Port is required in config.json")); Port = int.Parse(section["Port"] ?? throw new InvalidOperationException("Server:Port is required in config.json"));
ChannelCount = int.Parse(section["ChannelCount"] ?? "1");
} }
} }
@@ -48,6 +54,11 @@ public sealed class RestApiConfig
get; get;
} }
public string BossRaidAccess
{
get;
}
public string ApiKey public string ApiKey
{ {
get; get;
@@ -57,6 +68,7 @@ public sealed class RestApiConfig
{ {
BaseUrl = section["BaseUrl"] ?? throw new InvalidOperationException("RestApi:BaseUrl is required in config.json"); BaseUrl = section["BaseUrl"] ?? throw new InvalidOperationException("RestApi:BaseUrl is required in config.json");
VerifyToken = section["VerifyToken"] ?? throw new InvalidOperationException("RestApi:BaseUrl is required in config.json"); VerifyToken = section["VerifyToken"] ?? throw new InvalidOperationException("RestApi:BaseUrl is required in config.json");
BossRaidAccess = section["BossRaidAccess"] ?? throw new InvalidOperationException("RestApi:BaseUrl is required in config.json");
ApiKey = section["ApiKey"] ?? throw new InvalidOperationException("RestApi:ApiKey is required in config.json"); ApiKey = section["ApiKey"] ?? throw new InvalidOperationException("RestApi:ApiKey is required in config.json");
} }
} }

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@@ -1,4 +1,5 @@
using LiteNetLib; using LiteNetLib;
using MMOserver.Config;
using MMOserver.Utils; using MMOserver.Utils;
namespace MMOserver.Game.Channel; namespace MMOserver.Game.Channel;
@@ -8,16 +9,12 @@ public class ChannelManager : Singleton<ChannelManager>
// 채널 관리 // 채널 관리
private Dictionary<int, Channel> channels = new Dictionary<int, Channel>(); private Dictionary<int, Channel> channels = new Dictionary<int, Channel>();
// 보스 레이드 채널
private readonly int bossChannelStart = 10000;
private readonly int bossChannelSize = 10;
// 채널별 유저 관리 (유저 key, 채널 val) // 채널별 유저 관리 (유저 key, 채널 val)
private Dictionary<int, int> connectUsers = new Dictionary<int, int>(); private Dictionary<int, int> connectUsers = new Dictionary<int, int>();
public ChannelManager() public ChannelManager()
{ {
Initializer(); Initializer(AppConfig.Server.ChannelCount);
} }
public void Initializer(int channelSize = 1) public void Initializer(int channelSize = 1)
@@ -26,13 +23,6 @@ public class ChannelManager : Singleton<ChannelManager>
{ {
channels.Add(i, new Channel(i)); channels.Add(i, new Channel(i));
} }
// 보스 채널 생성
for (int i = 1; i <= bossChannelSize; i++)
{
int bossChannel = i + bossChannelStart;
channels.Add(bossChannel, new Channel(bossChannel));
}
} }
public Channel GetChannel(int channelId) public Channel GetChannel(int channelId)

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@@ -122,7 +122,7 @@ public class GameServer : ServerBase
{ {
// 신규 연결: 웹서버에 JWT 검증 요청 // 신규 연결: 웹서버에 JWT 검증 요청
string? username = await RestApi.Instance.VerifyTokenAsync(token); string? username = await RestApi.Instance.VerifyTokenAsync(token);
if (username == null) if (username == null || username.Trim().Length <= 0)
{ {
Log.Warning("[Server] 토큰 검증 실패 - 연결 거부 PeerId={Id}", peer.Id); Log.Warning("[Server] 토큰 검증 실패 - 연결 거부 PeerId={Id}", peer.Id);
userUuidGenerator.Release(hashKey); userUuidGenerator.Release(hashKey);
@@ -1114,7 +1114,11 @@ public class GameServer : ServerBase
List<string> userNames = new List<string>(); List<string> userNames = new List<string>();
foreach (int memberId in party.PartyMemberIds) foreach (int memberId in party.PartyMemberIds)
{ {
userNames.Add(channel.GetPlayer(memberId).Nickname); Player? memberPlayer = channel.GetPlayer(memberId);
if (memberPlayer != null)
{
userNames.Add(memberPlayer.Nickname);
}
} }
BossRaidResult? result = await RestApi.Instance.BossRaidAccesssAsync(userNames, 1); BossRaidResult? result = await RestApi.Instance.BossRaidAccesssAsync(userNames, 1);

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@@ -1,10 +1,12 @@
{ {
"Server": { "Server": {
"Port": 9500 "Port": 9500,
"ChannelCount": 5
}, },
"RestApi": { "RestApi": {
"BaseUrl": "https://a301.api.tolelom.xyz", "BaseUrl": "https://a301.api.tolelom.xyz",
"VerifyToken": "/api/internal/auth/verify", "VerifyToken": "/api/internal/auth/verify",
"BossRaidAccess": "/api/internal/bossraid/entry",
"ApiKey": "017f15b28143fc67d2e5bed283c37d2da858b9f294990a5334238e055e3f5425" "ApiKey": "017f15b28143fc67d2e5bed283c37d2da858b9f294990a5334238e055e3f5425"
}, },
"Database": { "Database": {