using MMOserver.Game.Engine; namespace MMOserver.Game.Channel.Maps; /* * 마을(로비) */ public class Robby : AMap { private EnumMap enumMap; private int mapId; public Robby(int mapId, EnumMap enumMap = EnumMap.ROBBY) { this.enumMap = enumMap; this.mapId = mapId; } public override EnumMap GetMapType() { return enumMap; } public override int GetMapId() { return mapId; } }