29 lines
677 B
C#
29 lines
677 B
C#
using LiteNetLib;
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using Serilog;
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using ServerLib.Service;
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namespace MMOserver.Game;
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public class GameServer : ServerBase
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{
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public GameServer(int port, string connectionString) : base(port, connectionString)
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{
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}
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protected override void OnSessionConnected(NetPeer peer, long hashKey)
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{
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throw new NotImplementedException();
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}
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protected override void OnSessionDisconnected(NetPeer peer, long hashKey, DisconnectInfo info)
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{
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throw new NotImplementedException();
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}
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protected override void HandlePacket(NetPeer peer, long hashKey, ushort type, byte[] payload)
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{
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throw new NotImplementedException();
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}
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}
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