Files
a301_mmo_game_server/MMOTestServer/MMOserver/Game/GameServer.cs
2026-02-28 14:16:07 +09:00

29 lines
677 B
C#

using LiteNetLib;
using Serilog;
using ServerLib.Service;
namespace MMOserver.Game;
public class GameServer : ServerBase
{
public GameServer(int port, string connectionString) : base(port, connectionString)
{
}
protected override void OnSessionConnected(NetPeer peer, long hashKey)
{
throw new NotImplementedException();
}
protected override void OnSessionDisconnected(NetPeer peer, long hashKey, DisconnectInfo info)
{
throw new NotImplementedException();
}
protected override void HandlePacket(NetPeer peer, long hashKey, ushort type, byte[] payload)
{
throw new NotImplementedException();
}
}