fix: 3차 리뷰 LOW — 에러 메시지 일관성, Redis 타임아웃, 입력 검증
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- 5개 핸들러 err.Error() → 제네릭 메시지 (Login, Refresh, SSAFY, Ticket, BossRaid)
- Redis context.Background() → WithTimeout 5s (10곳)
- SprintMultiplier 범위 검증 추가
- 방어적 문서화 (SSAFY 충돌, zip bomb, body limit prefix, 로그 주입)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-15 19:05:17 +09:00
parent 9504bf37de
commit 423e2832a0
7 changed files with 51 additions and 20 deletions

View File

@@ -26,6 +26,9 @@ func validateGameData(data *GameDataRequest) error {
if data.AttackRange != nil && (*data.AttackRange < 0 || *data.AttackRange > 100) {
return fmt.Errorf("attack_range must be 0-100")
}
if data.SprintMultiplier != nil && (*data.SprintMultiplier < 0 || *data.SprintMultiplier > 10) {
return fmt.Errorf("sprint_multiplier must be 0-10")
}
if data.PlayTimeDelta != nil && *data.PlayTimeDelta < 0 {
return fmt.Errorf("플레이 시간 변화량은 0 이상이어야 합니다")
}