feat: 보스 레이드 방 관리 모듈 추가
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MMO 서버/데디케이트 서버 연동을 위한 내부 API 엔드포인트 구현:
- POST /api/internal/bossraid/entry — 파티 입장 요청 (방 생성)
- POST /api/internal/bossraid/start — 세션 시작 보고
- POST /api/internal/bossraid/complete — 클리어 보고 + TOL Chain 보상 지급
- POST /api/internal/bossraid/fail — 실패 보고
- GET /api/internal/bossraid/room — 방 조회

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-13 17:14:03 +09:00
parent 23bec776ab
commit 61cf47070d
6 changed files with 413 additions and 2 deletions

View File

@@ -0,0 +1,31 @@
package bossraid
import (
"time"
"gorm.io/gorm"
)
type RoomStatus string
const (
StatusWaiting RoomStatus = "waiting"
StatusInProgress RoomStatus = "in_progress"
StatusCompleted RoomStatus = "completed"
StatusFailed RoomStatus = "failed"
)
// BossRoom represents a boss raid session room.
type BossRoom struct {
ID uint `json:"id" gorm:"primaryKey"`
CreatedAt time.Time `json:"createdAt"`
UpdatedAt time.Time `json:"updatedAt"`
DeletedAt gorm.DeletedAt `json:"-" gorm:"index"`
SessionName string `json:"sessionName" gorm:"type:varchar(100);uniqueIndex;not null"`
BossID int `json:"bossId" gorm:"index;not null"`
Status RoomStatus `json:"status" gorm:"type:varchar(20);index;default:waiting;not null"`
MaxPlayers int `json:"maxPlayers" gorm:"default:3;not null"`
Players string `json:"players" gorm:"type:text"` // JSON array of usernames
StartedAt *time.Time `json:"startedAt,omitempty"`
CompletedAt *time.Time `json:"completedAt,omitempty"`
}