feat: add hard mode and weekly mutation system
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -7,11 +7,18 @@ import (
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)
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type Config struct {
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Server ServerConfig `yaml:"server"`
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Game GameConfig `yaml:"game"`
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Combat CombatConfig `yaml:"combat"`
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Dungeon DungeonConfig `yaml:"dungeon"`
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Backup BackupConfig `yaml:"backup"`
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Server ServerConfig `yaml:"server"`
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Game GameConfig `yaml:"game"`
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Combat CombatConfig `yaml:"combat"`
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Dungeon DungeonConfig `yaml:"dungeon"`
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Backup BackupConfig `yaml:"backup"`
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Difficulty DifficultyConfig `yaml:"difficulty"`
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}
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type DifficultyConfig struct {
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HardModeMonsterMult float64 `yaml:"hard_mode_monster_mult"`
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HardModeShopMult float64 `yaml:"hard_mode_shop_mult"`
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HardModeHealMult float64 `yaml:"hard_mode_heal_mult"`
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}
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type ServerConfig struct {
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@@ -55,7 +62,8 @@ func defaults() Config {
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},
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Combat: CombatConfig{FleeChance: 0.50, MonsterScaling: 1.15, SoloHPReduction: 0.50},
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Dungeon: DungeonConfig{MapWidth: 60, MapHeight: 20, MinRooms: 5, MaxRooms: 8},
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Backup: BackupConfig{IntervalMin: 60, Dir: "./data/backup"},
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Backup: BackupConfig{IntervalMin: 60, Dir: "./data/backup"},
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Difficulty: DifficultyConfig{HardModeMonsterMult: 1.5, HardModeShopMult: 2.0, HardModeHealMult: 0.5},
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}
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}
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@@ -37,6 +37,15 @@ func TestLoadDefaults(t *testing.T) {
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if cfg.Combat.MonsterScaling != 1.15 {
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t.Errorf("expected monster scaling 1.15, got %f", cfg.Combat.MonsterScaling)
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}
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if cfg.Difficulty.HardModeMonsterMult != 1.5 {
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t.Errorf("expected hard mode monster mult 1.5, got %f", cfg.Difficulty.HardModeMonsterMult)
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}
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if cfg.Difficulty.HardModeShopMult != 2.0 {
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t.Errorf("expected hard mode shop mult 2.0, got %f", cfg.Difficulty.HardModeShopMult)
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}
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if cfg.Difficulty.HardModeHealMult != 0.5 {
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t.Errorf("expected hard mode heal mult 0.5, got %f", cfg.Difficulty.HardModeHealMult)
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}
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}
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func TestLoadFromFile(t *testing.T) {
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