feat: skill cooldown (3/combat), inventory limit (10), scaled event damage

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-24 13:46:17 +09:00
parent 9ed71eeccd
commit 15199bd26f
5 changed files with 28 additions and 2 deletions

View File

@@ -35,6 +35,7 @@ type Player struct {
Relics []Relic
Dead bool
Fled bool
SkillUses int // remaining skill uses this combat
}
func NewPlayer(name string, class Class) *Player {