feat: add secret rooms and mini-bosses on floors 4/9/14/19
Add RoomSecret (5% chance) and RoomMiniBoss room types. Add 4 mini-boss monsters at 60% of boss stats (Guardian's Herald, Warden's Shadow, Overlord's Lieutenant, Archlich's Harbinger) with IsMiniBoss flag and boss pattern logic. Secret rooms grant double treasure. Mini-boss rooms are placed on floors 4/9/14/19 at room index 1. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -82,8 +82,8 @@ func AttemptFlee(fleeChance float64) bool {
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}
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func MonsterAI(m *entity.Monster, players []*entity.Player, turnNumber int) (targetIdx int, isAoE bool) {
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if m.IsBoss && turnNumber > 0 && turnNumber%3 == 0 {
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return -1, true // AoE every 3 turns for all bosses
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if (m.IsBoss || m.IsMiniBoss) && turnNumber > 0 && turnNumber%3 == 0 {
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return -1, true // AoE every 3 turns for all bosses and mini-bosses
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}
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if m.TauntTarget {
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for i, p := range players {
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