feat: add xterm.js web terminal frontend
WebSocket-to-SSH proxy on :8080. Browser connects via xterm.js, server bridges to localhost:2222 SSH. Single HTML file, CDN deps. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -3,6 +3,7 @@ services:
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build: .
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ports:
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- "2222:2222"
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- "8080:8080"
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volumes:
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- catacombs-data:/app/data
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restart: unless-stopped
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1
go.mod
1
go.mod
@@ -27,6 +27,7 @@ require (
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github.com/creack/pty v1.1.21 // indirect
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github.com/erikgeiser/coninput v0.0.0-20211004153227-1c3628e74d0f // indirect
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github.com/go-logfmt/logfmt v0.6.0 // indirect
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github.com/gorilla/websocket v1.5.3 // indirect
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github.com/lucasb-eyer/go-colorful v1.2.0 // indirect
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github.com/mattn/go-isatty v0.0.20 // indirect
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github.com/mattn/go-localereader v0.0.1 // indirect
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2
go.sum
2
go.sum
@@ -40,6 +40,8 @@ github.com/erikgeiser/coninput v0.0.0-20211004153227-1c3628e74d0f h1:Y/CXytFA4m6
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github.com/erikgeiser/coninput v0.0.0-20211004153227-1c3628e74d0f/go.mod h1:vw97MGsxSvLiUE2X8qFplwetxpGLQrlU1Q9AUEIzCaM=
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github.com/go-logfmt/logfmt v0.6.0 h1:wGYYu3uicYdqXVgoYbvnkrPVXkuLM1p1ifugDMEdRi4=
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github.com/go-logfmt/logfmt v0.6.0/go.mod h1:WYhtIu8zTZfxdn5+rREduYbwxfcBr/Vr6KEVveWlfTs=
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github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg=
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github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
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github.com/lucasb-eyer/go-colorful v1.2.0 h1:1nnpGOrhyZZuNyfu1QjKiUICQ74+3FNCN69Aj6K7nkY=
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github.com/lucasb-eyer/go-colorful v1.2.0/go.mod h1:R4dSotOR9KMtayYi1e77YzuveK+i7ruzyGqttikkLy0=
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github.com/mattn/go-isatty v0.0.20 h1:xfD0iDuEKnDkl03q4limB+vH+GxLEtL/jb4xVJSWWEY=
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10
main.go
10
main.go
@@ -7,6 +7,7 @@ import (
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"github.com/tolelom/catacombs/game"
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"github.com/tolelom/catacombs/server"
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"github.com/tolelom/catacombs/store"
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"github.com/tolelom/catacombs/web"
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)
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func main() {
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@@ -20,7 +21,14 @@ func main() {
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lobby := game.NewLobby()
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log.Println("Catacombs server starting on :2222")
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// Start web terminal server in background
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go func() {
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if err := web.Start(":8080", 2222); err != nil {
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log.Printf("Web server error: %v", err)
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}
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}()
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log.Println("Catacombs server starting — SSH :2222, Web :8080")
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if err := server.Start("0.0.0.0", 2222, lobby, db); err != nil {
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log.Fatal(err)
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}
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161
web/server.go
Normal file
161
web/server.go
Normal file
@@ -0,0 +1,161 @@
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package web
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import (
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"embed"
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"encoding/json"
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"fmt"
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"io"
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"log"
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"net/http"
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"sync"
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"github.com/gorilla/websocket"
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"golang.org/x/crypto/ssh"
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)
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//go:embed static
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var staticFiles embed.FS
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var upgrader = websocket.Upgrader{
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CheckOrigin: func(r *http.Request) bool { return true },
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}
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type resizeMsg struct {
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Type string `json:"type"`
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Cols int `json:"cols"`
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Rows int `json:"rows"`
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}
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// Start launches the HTTP server for the web terminal.
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func Start(addr string, sshPort int) error {
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mux := http.NewServeMux()
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// Serve static files from embedded FS
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mux.Handle("/", http.FileServer(http.FS(staticFiles)))
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// WebSocket endpoint
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mux.HandleFunc("/ws", func(w http.ResponseWriter, r *http.Request) {
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handleWS(w, r, sshPort)
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})
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log.Printf("Starting web terminal on %s", addr)
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return http.ListenAndServe(addr, mux)
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}
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func handleWS(w http.ResponseWriter, r *http.Request, sshPort int) {
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ws, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Printf("WebSocket upgrade error: %v", err)
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return
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}
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defer ws.Close()
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// Connect to local SSH server
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sshConfig := &ssh.ClientConfig{
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User: "web-player",
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Auth: []ssh.AuthMethod{
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ssh.Password(""),
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},
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HostKeyCallback: ssh.InsecureIgnoreHostKey(),
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}
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sshAddr := fmt.Sprintf("localhost:%d", sshPort)
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client, err := ssh.Dial("tcp", sshAddr, sshConfig)
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if err != nil {
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log.Printf("SSH dial error: %v", err)
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ws.WriteMessage(websocket.TextMessage, []byte(fmt.Sprintf("Failed to connect to game server: %v\r\n", err)))
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return
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}
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defer client.Close()
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session, err := client.NewSession()
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if err != nil {
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log.Printf("SSH session error: %v", err)
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return
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}
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defer session.Close()
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// Request PTY
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if err := session.RequestPty("xterm-256color", 24, 80, ssh.TerminalModes{
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ssh.ECHO: 1,
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ssh.TTY_OP_ISPEED: 14400,
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ssh.TTY_OP_OSPEED: 14400,
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}); err != nil {
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log.Printf("PTY request error: %v", err)
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return
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}
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stdin, err := session.StdinPipe()
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if err != nil {
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log.Printf("stdin pipe error: %v", err)
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return
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}
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stdout, err := session.StdoutPipe()
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if err != nil {
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log.Printf("stdout pipe error: %v", err)
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return
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}
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if err := session.Shell(); err != nil {
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log.Printf("shell error: %v", err)
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return
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}
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var once sync.Once
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done := make(chan struct{})
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cleanup := func() {
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once.Do(func() {
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close(done)
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})
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}
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// SSH stdout → WebSocket
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go func() {
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defer cleanup()
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buf := make([]byte, 4096)
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for {
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n, err := stdout.Read(buf)
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if n > 0 {
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if writeErr := ws.WriteMessage(websocket.TextMessage, buf[:n]); writeErr != nil {
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return
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}
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}
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if err != nil {
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return
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}
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}
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}()
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// WebSocket → SSH stdin (text frames) or resize (binary frames)
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go func() {
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defer cleanup()
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for {
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msgType, data, err := ws.ReadMessage()
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if err != nil {
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return
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}
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switch msgType {
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case websocket.TextMessage:
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if _, err := stdin.Write(data); err != nil {
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return
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}
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case websocket.BinaryMessage:
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var msg resizeMsg
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if json.Unmarshal(data, &msg) == nil && msg.Type == "resize" {
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session.WindowChange(msg.Rows, msg.Cols)
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}
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}
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}
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}()
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// Wait for either side to close
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select {
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case <-done:
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}
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// Ensure SSH session ends
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_ = session.Close()
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_ = client.Close()
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_ = io.WriteCloser(stdin).Close()
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}
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120
web/static/index.html
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120
web/static/index.html
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@@ -0,0 +1,120 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Catacombs</title>
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<link rel="stylesheet" href="https://unpkg.com/@xterm/xterm@5.5.0/css/xterm.css">
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<style>
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* { margin: 0; padding: 0; box-sizing: border-box; }
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html, body { height: 100%; overflow: hidden; background: #1a1a2e; }
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#terminal { height: 100%; width: 100%; }
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#overlay {
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display: none;
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position: fixed; top: 0; left: 0; right: 0; bottom: 0;
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background: rgba(26, 26, 46, 0.9);
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justify-content: center; align-items: center;
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z-index: 10;
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}
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#overlay.visible { display: flex; }
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#overlay-text {
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color: #e0e0e0; font-family: monospace; font-size: 18px;
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text-align: center; line-height: 2;
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}
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#overlay-text span { color: #51d0ff; }
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</style>
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</head>
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<body>
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<div id="terminal"></div>
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<div id="overlay">
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<div id="overlay-text">
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Connection lost.<br>
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<span>Press any key to reconnect.</span>
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</div>
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</div>
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<script src="https://unpkg.com/@xterm/xterm@5.5.0/lib/xterm.js"></script>
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<script src="https://unpkg.com/@xterm/addon-fit@0.10.0/lib/addon-fit.js"></script>
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<script>
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const termEl = document.getElementById('terminal');
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const overlay = document.getElementById('overlay');
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const term = new Terminal({
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cursorBlink: true,
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fontSize: 16,
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fontFamily: "'Cascadia Code', 'Fira Code', 'JetBrains Mono', monospace",
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theme: {
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background: '#1a1a2e',
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foreground: '#e0e0e0',
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cursor: '#51d0ff',
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selectionBackground: '#44475a',
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},
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allowProposedApi: true,
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});
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const fitAddon = new FitAddon.FitAddon();
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term.loadAddon(fitAddon);
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term.open(termEl);
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fitAddon.fit();
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let ws = null;
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let connected = false;
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function connect() {
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const proto = location.protocol === 'https:' ? 'wss:' : 'ws:';
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ws = new WebSocket(`${proto}//${location.host}/ws`);
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ws.onopen = () => {
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connected = true;
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overlay.classList.remove('visible');
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term.clear();
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term.focus();
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sendResize();
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};
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ws.onmessage = (e) => {
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term.write(e.data);
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};
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ws.onclose = () => {
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connected = false;
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overlay.classList.add('visible');
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};
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ws.onerror = () => {
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connected = false;
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overlay.classList.add('visible');
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};
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}
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function sendResize() {
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if (ws && ws.readyState === WebSocket.OPEN) {
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const msg = JSON.stringify({ type: 'resize', cols: term.cols, rows: term.rows });
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ws.send(new Blob([msg]));
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}
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}
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term.onData((data) => {
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if (ws && ws.readyState === WebSocket.OPEN) {
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ws.send(data);
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}
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});
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window.addEventListener('resize', () => {
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fitAddon.fit();
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sendResize();
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});
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// Reconnect on any key when disconnected
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document.addEventListener('keydown', (e) => {
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if (!connected) {
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e.preventDefault();
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connect();
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}
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});
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// Initial connection
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connect();
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</script>
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</body>
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</html>
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Reference in New Issue
Block a user