feat: add daily challenge seed generation
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
11
game/daily.go
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11
game/daily.go
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package game
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import (
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"crypto/sha256"
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"encoding/binary"
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)
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func DailySeed(date string) int64 {
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h := sha256.Sum256([]byte("catacombs:" + date))
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return int64(binary.BigEndian.Uint64(h[:8]))
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}
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42
game/daily_test.go
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42
game/daily_test.go
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package game
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import (
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"math/rand"
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"testing"
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"github.com/tolelom/catacombs/dungeon"
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)
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func TestDailySeed(t *testing.T) {
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// Same date produces the same seed
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seed1 := DailySeed("2026-03-25")
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seed2 := DailySeed("2026-03-25")
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if seed1 != seed2 {
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t.Errorf("same date should produce same seed: got %d and %d", seed1, seed2)
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}
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// Different date produces a different seed
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seed3 := DailySeed("2026-03-26")
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if seed1 == seed3 {
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t.Errorf("different dates should produce different seeds: both got %d", seed1)
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}
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}
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func TestDailyFloorDeterminism(t *testing.T) {
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seed := DailySeed("2026-03-25")
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// Generate floor twice with the same seed
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floor1 := dungeon.GenerateFloor(1, rand.New(rand.NewSource(seed)))
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floor2 := dungeon.GenerateFloor(1, rand.New(rand.NewSource(seed)))
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if len(floor1.Rooms) != len(floor2.Rooms) {
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t.Fatalf("room count mismatch: %d vs %d", len(floor1.Rooms), len(floor2.Rooms))
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}
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for i, r1 := range floor1.Rooms {
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r2 := floor2.Rooms[i]
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if r1.Type != r2.Type {
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t.Errorf("room %d type mismatch: %d vs %d", i, r1.Type, r2.Type)
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}
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}
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}
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