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29387ebaa0
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feat: help screen, detailed result screen, death/revive messages
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 14:44:03 +09:00 |
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80c1988719
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feat: party action status display and sequential turn result replay
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 14:23:44 +09:00 |
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9221cfa7c6
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refactor: replace goto with labeled break in RunTurn
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2026-03-24 13:46:33 +09:00 |
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15199bd26f
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feat: skill cooldown (3/combat), inventory limit (10), scaled event damage
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2026-03-24 13:46:17 +09:00 |
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01edb488f7
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fix: game balance — gold scaling, solo DEF, floor-scaled items, healer targeting, AI fallback
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 11:17:23 +09:00 |
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46afd82060
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fix: stop combatLoop goroutine and remove lobby room on session exit
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 10:56:23 +09:00 |
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e8887cd69a
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fix: use fingerprint as player ID to prevent name collision
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2026-03-24 10:50:21 +09:00 |
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cd2013a917
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feat: multiplayer flee marks player as out for current combat
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 10:47:38 +09:00 |
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7556073cb5
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feat: display turn countdown timer in combat HUD
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 00:53:17 +09:00 |
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3cc6f783b3
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feat: apply relic passive effects (ATK/DEF boost, heal on kill, gold boost)
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2026-03-24 00:50:42 +09:00 |
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13d468943a
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feat: game session, turn system, lobby, and room events
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2026-03-23 23:55:08 +09:00 |
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