Commit Graph

5 Commits

Author SHA1 Message Date
e3e6c5105c docs: add bugfix and spec alignment implementation plan
Covers 13 tasks: DEF scaling, race condition fix, SaveRun dedup,
taunt fix, multiplayer flee, room status, cursor clamp, event logs,
fingerprint IDs, session cleanup, room cleanup, disconnect handling, chat.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 10:10:57 +09:00
ecf6ee64d0 Add fix plan for spec compliance issues
7 tasks: quick fixes, relic effects, target selection, turn timer,
StartGame race fix, BSP tile map, lobby join-by-code.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 00:48:58 +09:00
5772ca8b3f Add implementation plan with review fixes
10-task plan covering: scaffold, entities, combat, dungeon gen,
game session, store, TUI views, integration, Docker, polish.
Fixes from review: class selection screen, floor advancement,
victory condition, item/shop usage, dead monster gold fix,
per-player flee logic, combat turn counter, boss relic drops.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 23:28:54 +09:00
8f1a00d8c5 Update design spec with review feedback
Add multiplayer state sync model, concrete stats, movement model,
monster AI, lobby/disconnect handling, economy, and chat system.
Fix room probabilities, combat action naming, and AoE interactions.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 23:15:59 +09:00
84d305b74b Add Catacombs game design spec
Co-op roguelike terminal game over SSH using Go + Charm stack.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 22:44:10 +09:00