7f29995833
feat: add secret rooms and mini-bosses on floors 4/9/14/19
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Add RoomSecret (5% chance) and RoomMiniBoss room types. Add 4 mini-boss
monsters at 60% of boss stats (Guardian's Herald, Warden's Shadow,
Overlord's Lieutenant, Archlich's Harbinger) with IsMiniBoss flag and
boss pattern logic. Secret rooms grant double treasure. Mini-boss rooms
are placed on floors 4/9/14/19 at room index 1.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com >
2026-03-25 15:30:21 +09:00
f85775dd3e
feat: replace all hardcoded constants with config values
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Replace hardcoded game constants with values from the config system:
- GameSession now receives *config.Config from Lobby
- TurnTimeout, MaxFloors, SkillUses, InventoryLimit use config values
- combat.AttemptFlee accepts fleeChance param
- combat.ResolveAttacks accepts coopBonus param
- entity.NewMonster accepts scaling param
- Solo HP/DEF reduction uses config SoloHPReduction
- Lobby JoinRoom uses config MaxPlayers
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com >
2026-03-25 13:08:52 +09:00
d3d7e2a76a
feat: status effects (poison/burn), boss patterns, new relics
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-24 14:49:55 +09:00
01edb488f7
fix: game balance — gold scaling, solo DEF, floor-scaled items, healer targeting, AI fallback
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-24 11:17:23 +09:00
4db3ba1fc5
fix: clear monster taunt when warrior is dead
2026-03-24 10:27:38 +09:00
4fdd7a1ad0
feat: combat system — damage calc, co-op bonus, flee, monster AI
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-23 23:48:30 +09:00