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f396066428
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test: comprehensive tests for player effects, monster, and combat
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 15:06:01 +09:00 |
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d3d7e2a76a
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feat: status effects (poison/burn), boss patterns, new relics
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 14:49:55 +09:00 |
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15199bd26f
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feat: skill cooldown (3/combat), inventory limit (10), scaled event damage
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2026-03-24 13:46:17 +09:00 |
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cd2013a917
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feat: multiplayer flee marks player as out for current combat
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 10:47:38 +09:00 |
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ae3375a023
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fix: scale monster DEF with floor level like HP/ATK
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2026-03-24 10:17:48 +09:00 |
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3cc6f783b3
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feat: apply relic passive effects (ATK/DEF boost, heal on kill, gold boost)
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2026-03-24 00:50:42 +09:00 |
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e7b12bae08
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feat: entity definitions — player classes, monsters, items
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-23 23:44:56 +09:00 |
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