package entity import ( "testing" "math" ) func TestMonsterScaling(t *testing.T) { slime := NewMonster(MonsterSlime, 1, 1.15) if slime.HP != 20 || slime.ATK != 5 { t.Errorf("Slime floor 1: got HP=%d ATK=%d, want HP=20 ATK=5", slime.HP, slime.ATK) } slimeF3 := NewMonster(MonsterSlime, 3, 1.15) expectedHP := int(math.Round(20 * math.Pow(1.15, 2))) if slimeF3.HP != expectedHP { t.Errorf("Slime floor 3: got HP=%d, want %d", slimeF3.HP, expectedHP) } } func TestBossStats(t *testing.T) { boss := NewMonster(MonsterBoss5, 5, 1.15) if boss.HP != 150 || boss.ATK != 15 || boss.DEF != 8 { t.Errorf("Boss5: got HP=%d ATK=%d DEF=%d, want 150/15/8", boss.HP, boss.ATK, boss.DEF) } } func TestMonsterDEFScaling(t *testing.T) { // Slime base DEF=1, minFloor=1. At floor 5, scale = 1.15^4 ≈ 1.749 m := NewMonster(MonsterSlime, 5, 1.15) if m.DEF <= 1 { t.Errorf("Slime DEF at floor 5 should be scaled above base 1, got %d", m.DEF) } // Boss DEF should NOT scale boss := NewMonster(MonsterBoss5, 5, 1.15) if boss.DEF != 8 { t.Errorf("Boss5 DEF should be base 8, got %d", boss.DEF) } } func TestTickTaunt(t *testing.T) { m := &Monster{Name: "Orc", HP: 50, TauntTarget: true, TauntTurns: 2} m.TickTaunt() if m.TauntTurns != 1 || !m.TauntTarget { t.Error("should still be taunted with 1 turn left") } m.TickTaunt() if m.TauntTurns != 0 || m.TauntTarget { t.Error("taunt should be cleared at 0") } } func TestMiniBossStats(t *testing.T) { tests := []struct { mt MonsterType name string wantHP, wantATK, wantDEF int }{ {MonsterMiniBoss5, "Guardian's Herald", 90, 9, 5}, {MonsterMiniBoss10, "Warden's Shadow", 150, 13, 7}, {MonsterMiniBoss15, "Overlord's Lieutenant", 240, 18, 10}, {MonsterMiniBoss20, "Archlich's Harbinger", 360, 24, 12}, } for _, tc := range tests { m := NewMonster(tc.mt, tc.wantHP, 1.15) // floor doesn't matter, no scaling if m.Name != tc.name { t.Errorf("%v: name got %q, want %q", tc.mt, m.Name, tc.name) } if m.HP != tc.wantHP { t.Errorf("%v: HP got %d, want %d", tc.mt, m.HP, tc.wantHP) } if m.ATK != tc.wantATK { t.Errorf("%v: ATK got %d, want %d", tc.mt, m.ATK, tc.wantATK) } if m.DEF != tc.wantDEF { t.Errorf("%v: DEF got %d, want %d", tc.mt, m.DEF, tc.wantDEF) } if !m.IsMiniBoss { t.Errorf("%v: IsMiniBoss should be true", tc.mt) } if m.IsBoss { t.Errorf("%v: IsBoss should be false for mini-bosses", tc.mt) } } } func TestMonsterAtMinFloor(t *testing.T) { // Slime at floor 1 (minFloor=1) should have base stats m := NewMonster(MonsterSlime, 1, 1.15) if m.HP != 20 || m.ATK != 5 || m.DEF != 1 { t.Errorf("Slime at min floor should be base stats, got HP=%d ATK=%d DEF=%d", m.HP, m.ATK, m.DEF) } }