package ui import "github.com/charmbracelet/lipgloss" // Colors var ( colorRed = lipgloss.Color("196") colorGreen = lipgloss.Color("46") colorYellow = lipgloss.Color("226") colorCyan = lipgloss.Color("51") colorMagenta = lipgloss.Color("201") colorWhite = lipgloss.Color("255") colorGray = lipgloss.Color("240") colorOrange = lipgloss.Color("208") colorPink = lipgloss.Color("205") ) // Text styles var ( styleDamage = lipgloss.NewStyle().Foreground(colorRed).Bold(true) styleHeal = lipgloss.NewStyle().Foreground(colorGreen).Bold(true) styleCoop = lipgloss.NewStyle().Foreground(colorYellow).Bold(true) styleFlee = lipgloss.NewStyle().Foreground(colorCyan) styleStatus = lipgloss.NewStyle().Foreground(colorMagenta) styleGold = lipgloss.NewStyle().Foreground(colorYellow) styleSystem = lipgloss.NewStyle().Foreground(colorGray).Italic(true) styleEnemy = lipgloss.NewStyle().Foreground(colorRed) stylePlayer = lipgloss.NewStyle().Foreground(colorWhite).Bold(true) styleHeader = lipgloss.NewStyle().Foreground(colorPink).Bold(true) styleAction = lipgloss.NewStyle().Bold(true) styleTimer = lipgloss.NewStyle().Foreground(colorYellow).Bold(true) )