Files
Catacombs/ui/result_view.go
2026-03-24 14:44:03 +09:00

58 lines
1.6 KiB
Go

package ui
import (
"fmt"
"strings"
"github.com/tolelom/catacombs/game"
"github.com/tolelom/catacombs/store"
)
func renderResult(state game.GameState, rankings []store.RunRecord) string {
var sb strings.Builder
// Title
if state.Victory {
sb.WriteString(styleHeal.Render(" ✦ VICTORY ✦ ") + "\n\n")
sb.WriteString(styleSystem.Render(" You conquered the Catacombs!") + "\n\n")
} else {
sb.WriteString(styleDamage.Render(" ✦ DEFEAT ✦ ") + "\n\n")
sb.WriteString(styleSystem.Render(fmt.Sprintf(" Fallen on floor B%d", state.FloorNum)) + "\n\n")
}
// Player summary
sb.WriteString(styleHeader.Render("── Party Summary ──") + "\n\n")
totalGold := 0
for _, p := range state.Players {
status := styleHeal.Render("Alive")
if p.IsDead() {
status = styleDamage.Render("Dead")
}
sb.WriteString(fmt.Sprintf(" %s (%s) %s Gold: %d Items: %d Relics: %d\n",
stylePlayer.Render(p.Name), p.Class, status, p.Gold, len(p.Inventory), len(p.Relics)))
totalGold += p.Gold
}
sb.WriteString(fmt.Sprintf("\n Total Gold: %s\n", styleGold.Render(fmt.Sprintf("%d", totalGold))))
// Rankings
if len(rankings) > 0 {
sb.WriteString("\n" + styleHeader.Render("── Top Runs ──") + "\n\n")
for i, r := range rankings {
medal := " "
switch i {
case 0:
medal = styleGold.Render("🥇")
case 1:
medal = styleSystem.Render("🥈")
case 2:
medal = styleGold.Render("🥉")
}
sb.WriteString(fmt.Sprintf(" %s %s Floor B%d Score: %d\n", medal, r.Player, r.Floor, r.Score))
}
}
sb.WriteString("\n" + styleAction.Render(" [Enter] Return to Lobby") + "\n")
return sb.String()
}