Files
Catacombs/game/daily_test.go
tolelom cd0d6c1c4c feat: add daily challenge seed generation
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 16:01:17 +09:00

43 lines
1.1 KiB
Go

package game
import (
"math/rand"
"testing"
"github.com/tolelom/catacombs/dungeon"
)
func TestDailySeed(t *testing.T) {
// Same date produces the same seed
seed1 := DailySeed("2026-03-25")
seed2 := DailySeed("2026-03-25")
if seed1 != seed2 {
t.Errorf("same date should produce same seed: got %d and %d", seed1, seed2)
}
// Different date produces a different seed
seed3 := DailySeed("2026-03-26")
if seed1 == seed3 {
t.Errorf("different dates should produce different seeds: both got %d", seed1)
}
}
func TestDailyFloorDeterminism(t *testing.T) {
seed := DailySeed("2026-03-25")
// Generate floor twice with the same seed
floor1 := dungeon.GenerateFloor(1, rand.New(rand.NewSource(seed)))
floor2 := dungeon.GenerateFloor(1, rand.New(rand.NewSource(seed)))
if len(floor1.Rooms) != len(floor2.Rooms) {
t.Fatalf("room count mismatch: %d vs %d", len(floor1.Rooms), len(floor2.Rooms))
}
for i, r1 := range floor1.Rooms {
r2 := floor2.Rooms[i]
if r1.Type != r2.Type {
t.Errorf("room %d type mismatch: %d vs %d", i, r1.Type, r2.Type)
}
}
}