- Exploration uses Up/Down + Enter instead of number keys - Adjacent rooms shown with cursor selection in HUD - Neighboring rooms visible on fog of war map - Room numbers displayed on tile map with type-colored markers Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
28 lines
494 B
Go
28 lines
494 B
Go
package main
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import (
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"log"
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"os"
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"github.com/tolelom/catacombs/game"
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"github.com/tolelom/catacombs/server"
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"github.com/tolelom/catacombs/store"
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)
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func main() {
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os.MkdirAll("data", 0755)
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db, err := store.Open("data/catacombs.db")
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if err != nil {
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log.Fatalf("Failed to open database: %v", err)
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}
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defer db.Close()
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lobby := game.NewLobby()
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log.Println("Catacombs server starting on :2222")
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if err := server.Start("0.0.0.0", 2222, lobby, db); err != nil {
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log.Fatal(err)
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}
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}
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