Files
Catacombs/main.go
tolelom afe4ee1056 feat: add structured logging with log/slog and panic recovery
Replace log.Printf/Println with slog.Info/Error/Warn across the codebase.
Initialize slog with JSON handler in main.go. Add panic recovery defer
in SSH session handler. Add structured game event logging (room created,
player joined, game started, game over, player inactive removed).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 13:18:06 +09:00

56 lines
1.2 KiB
Go

package main
import (
"fmt"
"log"
"log/slog"
"os"
"github.com/tolelom/catacombs/config"
"github.com/tolelom/catacombs/game"
"github.com/tolelom/catacombs/server"
"github.com/tolelom/catacombs/store"
"github.com/tolelom/catacombs/web"
)
func main() {
os.MkdirAll("data", 0755)
logger := slog.New(slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{
Level: slog.LevelInfo,
}))
slog.SetDefault(logger)
cfg, err := config.Load("config.yaml")
if err != nil {
if os.IsNotExist(err) {
cfg, _ = config.Load("")
} else {
log.Fatalf("Failed to load config: %v", err)
}
}
db, err := store.Open("data/catacombs.db")
if err != nil {
log.Fatalf("Failed to open database: %v", err)
}
defer db.Close()
lobby := game.NewLobby(cfg)
sshAddr := fmt.Sprintf("0.0.0.0:%d", cfg.Server.SSHPort)
webAddr := fmt.Sprintf(":%d", cfg.Server.HTTPPort)
// Start web terminal server in background
go func() {
if err := web.Start(webAddr, cfg.Server.SSHPort); err != nil {
slog.Error("web server error", "error", err)
}
}()
slog.Info("server starting", "ssh_port", cfg.Server.SSHPort, "http_port", cfg.Server.HTTPPort)
if err := server.Start(sshAddr, lobby, db); err != nil {
log.Fatal(err)
}
}