feat(renderer): add Blinn-Phong shader, light uniforms, mesh pipeline
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -1,4 +1,5 @@
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pub mod gpu;
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pub mod light;
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pub mod obj;
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pub mod pipeline;
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pub mod vertex;
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@@ -6,5 +7,6 @@ pub mod mesh;
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pub mod camera;
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pub use gpu::{GpuContext, DEPTH_FORMAT};
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pub use light::{CameraUniform, LightUniform};
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pub use mesh::Mesh;
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pub use camera::{Camera, FpsController};
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