docs: add Phase 5-2 rigid body simulation status and deferred items

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-25 10:40:13 +09:00
parent b516984015
commit 102304760e
2 changed files with 17 additions and 4 deletions

View File

@@ -62,6 +62,12 @@
- voltex_physics: Narrow phase — sphere_vs_sphere, sphere_vs_box, box_vs_box (SAT)
- voltex_physics: detect_collisions(world) ECS integration
### Phase 5-2: Rigid Body Simulation
- voltex_physics: RigidBody (mass, velocity, restitution), PhysicsConfig
- voltex_physics: Semi-implicit Euler integration
- voltex_physics: Impulse-based collision response + positional correction (Baumgarte)
- voltex_physics: physics_step (integrate → detect → resolve)
## Crate 구조
```
@@ -71,15 +77,15 @@ crates/
├── voltex_renderer — GPU, Mesh, OBJ, Camera, Material, PBR, Shadow, IBL, Sphere
├── voltex_ecs — Entity, SparseSet, World, Transform, Hierarchy, Scene, WorldTransform
├── voltex_asset — Handle<T>, AssetStorage<T>, Assets
└── voltex_physics — Collider, ContactPoint, BvhTree, detect_collisions
└── voltex_physics — Collider, ContactPoint, BvhTree, RigidBody, detect_collisions, physics_step
```
## 테스트: 136개 전부 통과
## 테스트: 147개 전부 통과
- voltex_asset: 14
- voltex_ecs: 39
- voltex_math: 35 (29 + AABB 6)
- voltex_physics: 25 (collider 2 + narrow 11 + bvh 5 + collision 7)
- voltex_physics: 36 (collider 2 + narrow 11 + bvh 5 + collision 7 + rigid_body 3 + integrator 3 + solver 5)
- voltex_platform: 3
- voltex_renderer: 20
@@ -95,7 +101,7 @@ crates/
- shadow_demo — Directional Light 그림자
- ibl_demo — Normal map + IBL
## 다음: Phase 5-2 (리지드바디 시뮬레이션)
## 다음: Phase 5-3 (레이캐스팅)
스펙 참조: `docs/superpowers/specs/2026-03-24-voltex-engine-design.md`