feat(renderer): add screen space reflections compute shader

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-26 15:41:29 +09:00
parent 41c7f9607e
commit 764ee96ec1
3 changed files with 261 additions and 0 deletions

View File

@@ -38,6 +38,7 @@ pub mod instancing;
pub mod bilateral_blur;
pub mod temporal_accum;
pub mod taa;
pub mod ssr;
pub use gpu::{GpuContext, DEPTH_FORMAT};
pub use light::{CameraUniform, LightUniform, LightData, LightsUniform, MAX_LIGHTS, LIGHT_DIRECTIONAL, LIGHT_POINT, LIGHT_SPOT};
@@ -79,6 +80,7 @@ pub use instancing::{InstanceData, InstanceBuffer, create_instanced_pipeline};
pub use bilateral_blur::BilateralBlur;
pub use temporal_accum::TemporalAccumulation;
pub use taa::Taa;
pub use ssr::Ssr;
pub use png::parse_png;
pub use jpg::parse_jpg;
pub use gltf::{parse_gltf, GltfData, GltfMesh, GltfMaterial};