feat(renderer): add PBR material, sphere generator, Cook-Torrance shader, and PBR pipeline
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -6,9 +6,15 @@ pub mod texture;
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pub mod vertex;
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pub mod mesh;
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pub mod camera;
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pub mod material;
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pub mod sphere;
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pub mod pbr_pipeline;
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pub use gpu::{GpuContext, DEPTH_FORMAT};
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pub use light::{CameraUniform, LightUniform};
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pub use mesh::Mesh;
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pub use camera::{Camera, FpsController};
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pub use texture::GpuTexture;
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pub use material::MaterialUniform;
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pub use sphere::generate_sphere;
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pub use pbr_pipeline::create_pbr_pipeline;
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