docs: add Phase 8-2 networking status, spec, plan, and deferred items

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-25 14:31:14 +09:00
parent 566990b7af
commit cde271139f
4 changed files with 237 additions and 3 deletions

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- **raycast_all (다중 hit)** — 가장 가까운 hit만 반환.
- **BVH 조기 종료 최적화** — 모든 리프 검사 후 최소 t 선택. front-to-back 순회 미구현.
## Phase 8-2
- **상태 동기화 (스냅샷)** — 미구현. 서버→클라이언트 월드 상태 전송.
- **보간 / 예측** — 미구현. 클라이언트 측 스무딩.
- **지연 보상** — 미구현. 서버 측 히트 판정 보정.
- **신뢰성 계층** — 미구현. 패킷 재전송, 순서 보장.
- **암호화 / 인증** — 미구현.
## Phase 8-1
- **자동 내비메시 생성** — Recast 스타일 복셀화 미구현. 수동 정의만.

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- voltex_ai: A* pathfinding on triangle graph (center-point path)
- voltex_ai: Steering behaviors (seek, flee, arrive, wander, follow_path)
### Phase 8-2: Networking Foundation
- voltex_net: Packet protocol (Connect, Accept, Disconnect, Ping, Pong, UserData)
- voltex_net: Binary serialization/deserialization
- voltex_net: Non-blocking UDP socket wrapper
- voltex_net: NetServer (client management, broadcast)
- voltex_net: NetClient (server connection, handshake)
## Crate 구조
```
@@ -136,10 +143,11 @@ crates/
├── voltex_asset — Handle<T>, AssetStorage<T>, Assets
├── voltex_physics — Collider, ContactPoint, BvhTree, RigidBody, detect_collisions, physics_step, raycast
├── voltex_audio — AudioClip, WAV parser, mixing, WASAPI backend, AudioSystem, MixGroup, spatial
── voltex_ai — NavMesh, A* pathfinding, steering behaviors
── voltex_ai — NavMesh, A* pathfinding, steering behaviors
└── voltex_net — UDP packets, NetServer, NetClient
```
## 테스트: 228개 전부 통과
## 테스트: 236개 전부 통과
- voltex_asset: 14
- voltex_audio: 35 (audio_clip 2 + wav 5 + mixing 11 + audio_system 2 + spatial 8 + mix_group 7)
@@ -148,6 +156,7 @@ crates/
- voltex_physics: 52 (collider 2 + narrow 11 + bvh 5 + collision 7 + rigid_body 3 + integrator 3 + solver 5 + ray 10 + raycast 6)
- voltex_platform: 3
- voltex_ai: 15 (navmesh 4 + pathfinding 5 + steering 6)
- voltex_net: 8 (packet 7 + integration 1)
- voltex_renderer: 33 (20 + SSGI 3 + RT 3 + bloom 3 + tonemap 4)
## Examples (11개)
@@ -164,7 +173,7 @@ crates/
- audio_demo — 사인파 오디오 재생
- deferred_demo — 디퍼드 렌더링 + 다중 포인트 라이트
## 다음: Phase 8-2 (네트워킹) / 8-3 (스크립팅) / 8-4 (에디터) — Stretch Goal
## 다음: Phase 8-3 (스크립팅) / 8-4 (에디터) — Stretch Goal
스펙 참조: `docs/superpowers/specs/2026-03-24-voltex-engine-design.md`

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# Phase 8-2: Networking Foundation Implementation Plan
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
**Goal:** UDP 기반 클라이언트-서버 네트워킹 인프라 — 패킷 직렬화, 연결 핸드셰이크, 데이터 송수신
**Architecture:** `voltex_net` crate 신규. 바이너리 패킷 프로토콜 + non-blocking UdpSocket 래퍼 + NetServer(클라이언트 관리) + NetClient(서버 연결). std::net만 사용.
**Tech Stack:** Rust, std::net::UdpSocket
**Spec:** `docs/superpowers/specs/2026-03-25-phase8-2-networking.md`
---
## Task 1: Crate + Packet 직렬화
Create crate, packet.rs with Packet enum and binary serialization.
- Cargo.toml: no dependencies
- Workspace: add members + workspace.dependencies
- Packet enum: Connect, Accept, Disconnect, Ping, Pong, UserData
- Header: [type u8, payload_len u16 LE, reserved u8]
- to_bytes(), from_bytes()
- 6 tests: roundtrip per variant + invalid bytes error
Commit: `feat(net): add voltex_net crate with packet serialization`
## Task 2: NetSocket + NetServer + NetClient
Create socket.rs, server.rs, client.rs with full networking.
- NetSocket: bind(non-blocking), send_to, recv_from
- ClientInfo, ServerEvent, NetServer: poll, broadcast, send_to_client
- ClientEvent, NetClient: connect, poll, send, is_connected, disconnect
- Tests: localhost handshake, UserData roundtrip, disconnect
Commit: `feat(net): add UDP server/client with connection management`
## Task 3: Documentation
Update STATUS.md and DEFERRED.md.
Commit: `docs: add Phase 8-2 networking status and deferred items`

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# Phase 8-2: Networking Foundation — Design Spec
## Overview
`voltex_net` crate를 신규 생성한다. UDP 소켓 래핑, 패킷 직렬화, 클라이언트-서버 연결 관리를 구현한다.
## Scope
- 패킷 프로토콜 (Connect, Accept, Disconnect, Ping, Pong, UserData)
- 바이너리 직렬화/역직렬화
- Non-blocking UDP 소켓 래퍼
- NetServer (클라이언트 관리, broadcast)
- NetClient (서버 연결, 핸드셰이크)
## Out of Scope
- 상태 동기화 (스냅샷)
- 보간 / 예측
- 지연 보상
- 신뢰성 계층 (재전송, 순서 보장)
- 암호화 / 인증
## Module Structure
```
crates/voltex_net/
├── Cargo.toml
└── src/
├── lib.rs
├── packet.rs — Packet enum, to_bytes, from_bytes
├── socket.rs — NetSocket (UdpSocket wrapper)
├── server.rs — NetServer
└── client.rs — NetClient
```
## Dependencies
- 없음 (std::net::UdpSocket만 사용)
## Types
### Packet
```rust
#[derive(Debug, Clone, PartialEq)]
pub enum Packet {
Connect { client_name: String },
Accept { client_id: u32 },
Disconnect { client_id: u32 },
Ping { timestamp: u64 },
Pong { timestamp: u64 },
UserData { client_id: u32, data: Vec<u8> },
}
```
### 직렬화 포맷
```
[type: u8] [payload_len: u16 LE] [reserved: u8] [payload...]
```
Type IDs: Connect=1, Accept=2, Disconnect=3, Ping=4, Pong=5, UserData=6
Payload encoding:
- Connect: name_len(u16) + name_bytes
- Accept: client_id(u32)
- Disconnect: client_id(u32)
- Ping/Pong: timestamp(u64)
- UserData: client_id(u32) + data_len(u16) + data_bytes
```rust
impl Packet {
pub fn to_bytes(&self) -> Vec<u8>
pub fn from_bytes(data: &[u8]) -> Result<Packet, String>
}
```
### NetSocket
```rust
pub struct NetSocket {
socket: UdpSocket,
}
```
- `bind(addr: &str) -> Result<Self, String>` — bind + set_nonblocking(true)
- `send_to(&self, packet: &Packet, addr: SocketAddr) -> Result<(), String>`
- `recv_from(&self) -> Option<(Packet, SocketAddr)>` — None if WouldBlock
### ClientInfo
```rust
pub struct ClientInfo {
pub id: u32,
pub addr: SocketAddr,
pub name: String,
}
```
### NetServer
```rust
pub struct NetServer {
socket: NetSocket,
clients: HashMap<u32, ClientInfo>,
next_id: u32,
}
```
- `new(addr: &str) -> Result<Self, String>`
- `poll(&mut self) -> Vec<ServerEvent>` — process incoming packets
- `broadcast(&self, packet: &Packet)` — send to all clients
- `send_to_client(&self, client_id: u32, packet: &Packet)`
- `clients(&self) -> &HashMap<u32, ClientInfo>`
- `client_count(&self) -> usize`
### ServerEvent
```rust
pub enum ServerEvent {
ClientConnected { client_id: u32, name: String },
ClientDisconnected { client_id: u32 },
PacketReceived { client_id: u32, packet: Packet },
}
```
### NetClient
```rust
pub struct NetClient {
socket: NetSocket,
server_addr: SocketAddr,
client_id: Option<u32>,
name: String,
}
```
- `new(local_addr: &str, server_addr: &str, name: &str) -> Result<Self, String>`
- `connect(&self)` — send Connect packet
- `poll(&mut self) -> Vec<ClientEvent>` — process incoming
- `send(&self, packet: &Packet) -> Result<(), String>`
- `is_connected(&self) -> bool`
- `client_id(&self) -> Option<u32>`
- `disconnect(&self)`
### ClientEvent
```rust
pub enum ClientEvent {
Connected { client_id: u32 },
Disconnected,
PacketReceived { packet: Packet },
}
```
## Test Plan
### packet.rs
- Connect 라운드트립
- Accept 라운드트립
- Disconnect 라운드트립
- Ping/Pong 라운드트립
- UserData 라운드트립
- 잘못된 바이트 → 에러
### socket.rs
- localhost 바인드
- send + recv 라운드트립
### server.rs + client.rs (통합)
- 서버 시작 + 클라이언트 연결 → Accept 수신
- 다수 클라이언트 연결
- 클라이언트 Disconnect → 서버에서 제거
- UserData 송수신