docs: add Phase 8-2 networking status, spec, plan, and deferred items
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -62,6 +62,14 @@
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- **raycast_all (다중 hit)** — 가장 가까운 hit만 반환.
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- **BVH 조기 종료 최적화** — 모든 리프 검사 후 최소 t 선택. front-to-back 순회 미구현.
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## Phase 8-2
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- **상태 동기화 (스냅샷)** — 미구현. 서버→클라이언트 월드 상태 전송.
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- **보간 / 예측** — 미구현. 클라이언트 측 스무딩.
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- **지연 보상** — 미구현. 서버 측 히트 판정 보정.
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- **신뢰성 계층** — 미구현. 패킷 재전송, 순서 보장.
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- **암호화 / 인증** — 미구현.
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## Phase 8-1
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- **자동 내비메시 생성** — Recast 스타일 복셀화 미구현. 수동 정의만.
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@@ -125,6 +125,13 @@
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- voltex_ai: A* pathfinding on triangle graph (center-point path)
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- voltex_ai: Steering behaviors (seek, flee, arrive, wander, follow_path)
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### Phase 8-2: Networking Foundation
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- voltex_net: Packet protocol (Connect, Accept, Disconnect, Ping, Pong, UserData)
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- voltex_net: Binary serialization/deserialization
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- voltex_net: Non-blocking UDP socket wrapper
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- voltex_net: NetServer (client management, broadcast)
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- voltex_net: NetClient (server connection, handshake)
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## Crate 구조
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```
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@@ -136,10 +143,11 @@ crates/
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├── voltex_asset — Handle<T>, AssetStorage<T>, Assets
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├── voltex_physics — Collider, ContactPoint, BvhTree, RigidBody, detect_collisions, physics_step, raycast
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├── voltex_audio — AudioClip, WAV parser, mixing, WASAPI backend, AudioSystem, MixGroup, spatial
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└── voltex_ai — NavMesh, A* pathfinding, steering behaviors
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├── voltex_ai — NavMesh, A* pathfinding, steering behaviors
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└── voltex_net — UDP packets, NetServer, NetClient
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```
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## 테스트: 228개 전부 통과
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## 테스트: 236개 전부 통과
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- voltex_asset: 14
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- voltex_audio: 35 (audio_clip 2 + wav 5 + mixing 11 + audio_system 2 + spatial 8 + mix_group 7)
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@@ -148,6 +156,7 @@ crates/
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- voltex_physics: 52 (collider 2 + narrow 11 + bvh 5 + collision 7 + rigid_body 3 + integrator 3 + solver 5 + ray 10 + raycast 6)
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- voltex_platform: 3
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- voltex_ai: 15 (navmesh 4 + pathfinding 5 + steering 6)
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- voltex_net: 8 (packet 7 + integration 1)
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- voltex_renderer: 33 (20 + SSGI 3 + RT 3 + bloom 3 + tonemap 4)
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## Examples (11개)
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@@ -164,7 +173,7 @@ crates/
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- audio_demo — 사인파 오디오 재생
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- deferred_demo — 디퍼드 렌더링 + 다중 포인트 라이트
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## 다음: Phase 8-2 (네트워킹) / 8-3 (스크립팅) / 8-4 (에디터) — Stretch Goal
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## 다음: Phase 8-3 (스크립팅) / 8-4 (에디터) — Stretch Goal
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스펙 참조: `docs/superpowers/specs/2026-03-24-voltex-engine-design.md`
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43
docs/superpowers/plans/2026-03-25-phase8-2-networking.md
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43
docs/superpowers/plans/2026-03-25-phase8-2-networking.md
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# Phase 8-2: Networking Foundation Implementation Plan
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> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
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**Goal:** UDP 기반 클라이언트-서버 네트워킹 인프라 — 패킷 직렬화, 연결 핸드셰이크, 데이터 송수신
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**Architecture:** `voltex_net` crate 신규. 바이너리 패킷 프로토콜 + non-blocking UdpSocket 래퍼 + NetServer(클라이언트 관리) + NetClient(서버 연결). std::net만 사용.
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**Tech Stack:** Rust, std::net::UdpSocket
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**Spec:** `docs/superpowers/specs/2026-03-25-phase8-2-networking.md`
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---
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## Task 1: Crate + Packet 직렬화
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Create crate, packet.rs with Packet enum and binary serialization.
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- Cargo.toml: no dependencies
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- Workspace: add members + workspace.dependencies
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- Packet enum: Connect, Accept, Disconnect, Ping, Pong, UserData
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- Header: [type u8, payload_len u16 LE, reserved u8]
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- to_bytes(), from_bytes()
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- 6 tests: roundtrip per variant + invalid bytes error
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Commit: `feat(net): add voltex_net crate with packet serialization`
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## Task 2: NetSocket + NetServer + NetClient
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Create socket.rs, server.rs, client.rs with full networking.
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- NetSocket: bind(non-blocking), send_to, recv_from
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- ClientInfo, ServerEvent, NetServer: poll, broadcast, send_to_client
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- ClientEvent, NetClient: connect, poll, send, is_connected, disconnect
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- Tests: localhost handshake, UserData roundtrip, disconnect
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Commit: `feat(net): add UDP server/client with connection management`
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## Task 3: Documentation
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Update STATUS.md and DEFERRED.md.
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Commit: `docs: add Phase 8-2 networking status and deferred items`
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174
docs/superpowers/specs/2026-03-25-phase8-2-networking.md
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174
docs/superpowers/specs/2026-03-25-phase8-2-networking.md
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# Phase 8-2: Networking Foundation — Design Spec
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## Overview
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`voltex_net` crate를 신규 생성한다. UDP 소켓 래핑, 패킷 직렬화, 클라이언트-서버 연결 관리를 구현한다.
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## Scope
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- 패킷 프로토콜 (Connect, Accept, Disconnect, Ping, Pong, UserData)
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- 바이너리 직렬화/역직렬화
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- Non-blocking UDP 소켓 래퍼
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- NetServer (클라이언트 관리, broadcast)
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- NetClient (서버 연결, 핸드셰이크)
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## Out of Scope
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- 상태 동기화 (스냅샷)
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- 보간 / 예측
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- 지연 보상
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- 신뢰성 계층 (재전송, 순서 보장)
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- 암호화 / 인증
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## Module Structure
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```
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crates/voltex_net/
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├── Cargo.toml
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└── src/
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├── lib.rs
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├── packet.rs — Packet enum, to_bytes, from_bytes
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├── socket.rs — NetSocket (UdpSocket wrapper)
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├── server.rs — NetServer
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└── client.rs — NetClient
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```
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## Dependencies
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- 없음 (std::net::UdpSocket만 사용)
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## Types
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### Packet
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```rust
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#[derive(Debug, Clone, PartialEq)]
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pub enum Packet {
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Connect { client_name: String },
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Accept { client_id: u32 },
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Disconnect { client_id: u32 },
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Ping { timestamp: u64 },
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Pong { timestamp: u64 },
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UserData { client_id: u32, data: Vec<u8> },
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}
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```
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### 직렬화 포맷
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```
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[type: u8] [payload_len: u16 LE] [reserved: u8] [payload...]
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```
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Type IDs: Connect=1, Accept=2, Disconnect=3, Ping=4, Pong=5, UserData=6
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Payload encoding:
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- Connect: name_len(u16) + name_bytes
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- Accept: client_id(u32)
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- Disconnect: client_id(u32)
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- Ping/Pong: timestamp(u64)
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- UserData: client_id(u32) + data_len(u16) + data_bytes
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```rust
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impl Packet {
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pub fn to_bytes(&self) -> Vec<u8>
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pub fn from_bytes(data: &[u8]) -> Result<Packet, String>
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}
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```
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### NetSocket
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```rust
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pub struct NetSocket {
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socket: UdpSocket,
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}
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```
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- `bind(addr: &str) -> Result<Self, String>` — bind + set_nonblocking(true)
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- `send_to(&self, packet: &Packet, addr: SocketAddr) -> Result<(), String>`
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- `recv_from(&self) -> Option<(Packet, SocketAddr)>` — None if WouldBlock
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### ClientInfo
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```rust
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pub struct ClientInfo {
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pub id: u32,
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pub addr: SocketAddr,
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pub name: String,
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}
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```
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### NetServer
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```rust
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pub struct NetServer {
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socket: NetSocket,
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clients: HashMap<u32, ClientInfo>,
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next_id: u32,
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}
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```
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- `new(addr: &str) -> Result<Self, String>`
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- `poll(&mut self) -> Vec<ServerEvent>` — process incoming packets
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- `broadcast(&self, packet: &Packet)` — send to all clients
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- `send_to_client(&self, client_id: u32, packet: &Packet)`
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- `clients(&self) -> &HashMap<u32, ClientInfo>`
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- `client_count(&self) -> usize`
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### ServerEvent
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```rust
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pub enum ServerEvent {
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ClientConnected { client_id: u32, name: String },
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ClientDisconnected { client_id: u32 },
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PacketReceived { client_id: u32, packet: Packet },
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}
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```
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### NetClient
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```rust
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pub struct NetClient {
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socket: NetSocket,
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server_addr: SocketAddr,
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client_id: Option<u32>,
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name: String,
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}
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```
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- `new(local_addr: &str, server_addr: &str, name: &str) -> Result<Self, String>`
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- `connect(&self)` — send Connect packet
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- `poll(&mut self) -> Vec<ClientEvent>` — process incoming
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- `send(&self, packet: &Packet) -> Result<(), String>`
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- `is_connected(&self) -> bool`
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- `client_id(&self) -> Option<u32>`
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- `disconnect(&self)`
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### ClientEvent
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```rust
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pub enum ClientEvent {
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Connected { client_id: u32 },
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Disconnected,
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PacketReceived { packet: Packet },
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}
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```
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## Test Plan
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### packet.rs
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- Connect 라운드트립
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- Accept 라운드트립
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- Disconnect 라운드트립
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- Ping/Pong 라운드트립
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- UserData 라운드트립
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- 잘못된 바이트 → 에러
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### socket.rs
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- localhost 바인드
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- send + recv 라운드트립
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### server.rs + client.rs (통합)
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- 서버 시작 + 클라이언트 연결 → Accept 수신
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- 다수 클라이언트 연결
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- 클라이언트 Disconnect → 서버에서 제거
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- UserData 송수신
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