docs: update STATUS.md and DEFERRED.md with GPU instancing
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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## 렌더링 한계
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- **per-entity dynamic UBO** — 수천 개 이상은 인스턴싱 필요.
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- ~~**per-entity dynamic UBO**~~ ✅ GPU 인스턴싱 (InstanceData, InstanceBuffer, instanced pipeline) 완료.
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- **max_bind_groups=4** — 리소스 합치기로 해결 중.
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