Files
game_engine/Cargo.toml
tolelom 9202bfadef feat: add IBL demo with normal mapping and procedural environment lighting
Fix pbr_demo, multi_light_demo, and shadow_demo to use the new 7-param
create_pbr_pipeline with PBR texture bind group (4-entry: albedo+normal)
and IBL bind group. Create ibl_demo showcasing a 7x7 metallic/roughness
sphere grid with IBL-based ambient lighting via BRDF LUT integration.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 21:34:06 +09:00

32 lines
831 B
TOML

[workspace]
resolver = "2"
members = [
"crates/voltex_math",
"crates/voltex_platform",
"crates/voltex_renderer",
"crates/voltex_ecs",
"crates/voltex_asset",
"examples/triangle",
"examples/model_viewer",
"examples/many_cubes",
"examples/hierarchy_demo",
"examples/asset_demo",
"examples/pbr_demo",
"examples/multi_light_demo",
"examples/shadow_demo",
"examples/ibl_demo",
]
[workspace.dependencies]
voltex_math = { path = "crates/voltex_math" }
voltex_platform = { path = "crates/voltex_platform" }
voltex_renderer = { path = "crates/voltex_renderer" }
voltex_ecs = { path = "crates/voltex_ecs" }
voltex_asset = { path = "crates/voltex_asset" }
wgpu = "28.0"
winit = "0.30"
bytemuck = { version = "1", features = ["derive"] }
pollster = "0.4"
env_logger = "0.11"
log = "0.4"