26 lines
706 B
Rust
26 lines
706 B
Rust
pub mod bvh;
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pub mod ray;
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pub mod collider;
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pub mod contact;
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pub mod narrow;
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pub mod gjk;
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pub mod collision;
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pub mod rigid_body;
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pub mod integrator;
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pub mod solver;
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pub mod raycast;
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pub mod ccd;
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pub mod mesh_collider;
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pub use bvh::BvhTree;
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pub use collider::{Collider, ConvexHull};
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pub use contact::ContactPoint;
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pub use collision::detect_collisions;
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pub use rigid_body::{RigidBody, PhysicsConfig};
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pub use integrator::{integrate, inertia_tensor, inv_inertia};
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pub use solver::{resolve_collisions, physics_step};
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pub use raycast::{RayHit, raycast, raycast_all};
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pub use ray::ray_vs_triangle;
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pub use ccd::swept_sphere_vs_aabb;
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pub use mesh_collider::{MeshCollider, MeshHit, ray_vs_mesh, ray_vs_mesh_all};
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