Files
game_engine/crates/voltex_physics/src/contact.rs
2026-03-25 10:12:22 +09:00

13 lines
252 B
Rust

use voltex_ecs::Entity;
use voltex_math::Vec3;
#[derive(Debug, Clone, Copy)]
pub struct ContactPoint {
pub entity_a: Entity,
pub entity_b: Entity,
pub normal: Vec3,
pub depth: f32,
pub point_on_a: Vec3,
pub point_on_b: Vec3,
}