Files
game_engine/examples/deferred_demo/Cargo.toml
tolelom 49bfa31639 feat(renderer): add deferred_demo example with multi-light deferred rendering
Demonstrates two-pass deferred rendering: G-Buffer pass writes position,
normal, albedo, and material to 4 render targets; lighting pass composites
with 8 animated orbiting point lights plus a directional light using a
fullscreen triangle.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 11:54:01 +09:00

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TOML

[package]
name = "deferred_demo"
version = "0.1.0"
edition = "2021"
[dependencies]
voltex_math.workspace = true
voltex_platform.workspace = true
voltex_renderer.workspace = true
wgpu.workspace = true
winit.workspace = true
bytemuck.workspace = true
pollster.workspace = true
env_logger.workspace = true
log.workspace = true