32 KiB
glTF/GLB Parser Implementation Plan
For agentic workers: REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (
- [ ]) syntax for tracking.
Goal: Self-contained glTF 2.0 / GLB parser that returns mesh data compatible with existing MeshVertex and ObjData patterns.
Architecture: GLB header parser → mini JSON parser → accessor/bufferView extraction → vertex assembly with existing compute_tangents. Single file gltf.rs plus json_parser.rs for the JSON subset parser.
Tech Stack: Pure Rust, no external dependencies. Reuses MeshVertex from vertex.rs and compute_tangents from obj.rs.
Task 1: Mini JSON Parser
Files:
-
Create:
crates/voltex_renderer/src/json_parser.rs -
Modify:
crates/voltex_renderer/src/lib.rs -
Step 1: Write tests for JSON parsing
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_parse_null() {
assert_eq!(parse_json("null").unwrap(), JsonValue::Null);
}
#[test]
fn test_parse_bool() {
assert_eq!(parse_json("true").unwrap(), JsonValue::Bool(true));
assert_eq!(parse_json("false").unwrap(), JsonValue::Bool(false));
}
#[test]
fn test_parse_number() {
match parse_json("42").unwrap() {
JsonValue::Number(n) => assert!((n - 42.0).abs() < 1e-10),
other => panic!("Expected Number, got {:?}", other),
}
match parse_json("-3.14").unwrap() {
JsonValue::Number(n) => assert!((n - (-3.14)).abs() < 1e-10),
other => panic!("Expected Number, got {:?}", other),
}
}
#[test]
fn test_parse_string() {
assert_eq!(parse_json("\"hello\"").unwrap(), JsonValue::String("hello".into()));
}
#[test]
fn test_parse_string_escapes() {
assert_eq!(
parse_json(r#""hello\nworld""#).unwrap(),
JsonValue::String("hello\nworld".into())
);
}
#[test]
fn test_parse_array() {
let val = parse_json("[1, 2, 3]").unwrap();
match val {
JsonValue::Array(arr) => assert_eq!(arr.len(), 3),
other => panic!("Expected Array, got {:?}", other),
}
}
#[test]
fn test_parse_object() {
let val = parse_json(r#"{"name": "test", "value": 42}"#).unwrap();
match val {
JsonValue::Object(map) => {
assert_eq!(map.len(), 2);
assert_eq!(map[0].0, "name");
}
other => panic!("Expected Object, got {:?}", other),
}
}
#[test]
fn test_parse_nested() {
let json = r#"{"meshes": [{"name": "Cube", "primitives": [{"attributes": {"POSITION": 0}}]}]}"#;
let val = parse_json(json).unwrap();
assert!(matches!(val, JsonValue::Object(_)));
}
#[test]
fn test_parse_empty_array() {
assert_eq!(parse_json("[]").unwrap(), JsonValue::Array(vec![]));
}
#[test]
fn test_parse_empty_object() {
assert_eq!(parse_json("{}").unwrap(), JsonValue::Object(vec![]));
}
}
- Step 2: Run tests to verify failure
Run: cargo test --package voltex_renderer -- json_parser::tests -v
Expected: FAIL — module not found
- Step 3: Implement mini JSON parser
// crates/voltex_renderer/src/json_parser.rs
/// Minimal JSON parser for glTF. No external dependencies.
#[derive(Debug, Clone, PartialEq)]
pub enum JsonValue {
Null,
Bool(bool),
Number(f64),
String(String),
Array(Vec<JsonValue>),
Object(Vec<(String, JsonValue)>), // preserve order
}
impl JsonValue {
pub fn as_object(&self) -> Option<&[(String, JsonValue)]> {
match self { JsonValue::Object(v) => Some(v), _ => None }
}
pub fn as_array(&self) -> Option<&[JsonValue]> {
match self { JsonValue::Array(v) => Some(v), _ => None }
}
pub fn as_str(&self) -> Option<&str> {
match self { JsonValue::String(s) => Some(s), _ => None }
}
pub fn as_f64(&self) -> Option<f64> {
match self { JsonValue::Number(n) => Some(*n), _ => None }
}
pub fn as_u32(&self) -> Option<u32> {
self.as_f64().map(|n| n as u32)
}
pub fn as_bool(&self) -> Option<bool> {
match self { JsonValue::Bool(b) => Some(*b), _ => None }
}
pub fn get(&self, key: &str) -> Option<&JsonValue> {
self.as_object()?.iter().find(|(k, _)| k == key).map(|(_, v)| v)
}
pub fn index(&self, i: usize) -> Option<&JsonValue> {
self.as_array()?.get(i)
}
}
pub fn parse_json(input: &str) -> Result<JsonValue, String> {
let mut parser = JsonParser::new(input);
let val = parser.parse_value()?;
Ok(val)
}
struct JsonParser<'a> {
input: &'a [u8],
pos: usize,
}
impl<'a> JsonParser<'a> {
fn new(input: &'a str) -> Self {
Self { input: input.as_bytes(), pos: 0 }
}
fn skip_whitespace(&mut self) {
while self.pos < self.input.len() {
match self.input[self.pos] {
b' ' | b'\t' | b'\n' | b'\r' => self.pos += 1,
_ => break,
}
}
}
fn peek(&self) -> Option<u8> {
self.input.get(self.pos).copied()
}
fn advance(&mut self) -> Result<u8, String> {
if self.pos >= self.input.len() {
return Err("Unexpected end of JSON".into());
}
let b = self.input[self.pos];
self.pos += 1;
Ok(b)
}
fn expect(&mut self, ch: u8) -> Result<(), String> {
let b = self.advance()?;
if b != ch {
return Err(format!("Expected '{}', got '{}'", ch as char, b as char));
}
Ok(())
}
fn parse_value(&mut self) -> Result<JsonValue, String> {
self.skip_whitespace();
match self.peek() {
Some(b'"') => self.parse_string().map(JsonValue::String),
Some(b'{') => self.parse_object(),
Some(b'[') => self.parse_array(),
Some(b't') => self.parse_literal("true", JsonValue::Bool(true)),
Some(b'f') => self.parse_literal("false", JsonValue::Bool(false)),
Some(b'n') => self.parse_literal("null", JsonValue::Null),
Some(b'-') | Some(b'0'..=b'9') => self.parse_number(),
Some(ch) => Err(format!("Unexpected character: '{}'", ch as char)),
None => Err("Unexpected end of JSON".into()),
}
}
fn parse_string(&mut self) -> Result<String, String> {
self.expect(b'"')?;
let mut s = String::new();
loop {
let b = self.advance()?;
match b {
b'"' => return Ok(s),
b'\\' => {
let esc = self.advance()?;
match esc {
b'"' => s.push('"'),
b'\\' => s.push('\\'),
b'/' => s.push('/'),
b'b' => s.push('\u{08}'),
b'f' => s.push('\u{0C}'),
b'n' => s.push('\n'),
b'r' => s.push('\r'),
b't' => s.push('\t'),
b'u' => {
let mut hex = String::new();
for _ in 0..4 {
hex.push(self.advance()? as char);
}
let code = u32::from_str_radix(&hex, 16)
.map_err(|_| format!("Invalid unicode escape: {}", hex))?;
if let Some(ch) = char::from_u32(code) {
s.push(ch);
}
}
_ => return Err(format!("Invalid escape: \\{}", esc as char)),
}
}
_ => s.push(b as char),
}
}
}
fn parse_number(&mut self) -> Result<JsonValue, String> {
let start = self.pos;
if self.peek() == Some(b'-') { self.pos += 1; }
while self.pos < self.input.len() && self.input[self.pos].is_ascii_digit() {
self.pos += 1;
}
if self.pos < self.input.len() && self.input[self.pos] == b'.' {
self.pos += 1;
while self.pos < self.input.len() && self.input[self.pos].is_ascii_digit() {
self.pos += 1;
}
}
if self.pos < self.input.len() && (self.input[self.pos] == b'e' || self.input[self.pos] == b'E') {
self.pos += 1;
if self.pos < self.input.len() && (self.input[self.pos] == b'+' || self.input[self.pos] == b'-') {
self.pos += 1;
}
while self.pos < self.input.len() && self.input[self.pos].is_ascii_digit() {
self.pos += 1;
}
}
let s = std::str::from_utf8(&self.input[start..self.pos])
.map_err(|_| "Invalid UTF-8 in number")?;
let n: f64 = s.parse().map_err(|_| format!("Invalid number: {}", s))?;
Ok(JsonValue::Number(n))
}
fn parse_object(&mut self) -> Result<JsonValue, String> {
self.expect(b'{')?;
self.skip_whitespace();
let mut pairs = Vec::new();
if self.peek() == Some(b'}') {
self.pos += 1;
return Ok(JsonValue::Object(pairs));
}
loop {
self.skip_whitespace();
let key = self.parse_string()?;
self.skip_whitespace();
self.expect(b':')?;
let val = self.parse_value()?;
pairs.push((key, val));
self.skip_whitespace();
match self.peek() {
Some(b',') => { self.pos += 1; }
Some(b'}') => { self.pos += 1; return Ok(JsonValue::Object(pairs)); }
_ => return Err("Expected ',' or '}' in object".into()),
}
}
}
fn parse_array(&mut self) -> Result<JsonValue, String> {
self.expect(b'[')?;
self.skip_whitespace();
let mut items = Vec::new();
if self.peek() == Some(b']') {
self.pos += 1;
return Ok(JsonValue::Array(items));
}
loop {
let val = self.parse_value()?;
items.push(val);
self.skip_whitespace();
match self.peek() {
Some(b',') => { self.pos += 1; }
Some(b']') => { self.pos += 1; return Ok(JsonValue::Array(items)); }
_ => return Err("Expected ',' or ']' in array".into()),
}
}
}
fn parse_literal(&mut self, expected: &str, value: JsonValue) -> Result<JsonValue, String> {
for &b in expected.as_bytes() {
let actual = self.advance()?;
if actual != b {
return Err(format!("Expected '{}', got '{}'", b as char, actual as char));
}
}
Ok(value)
}
}
Register in lib.rs: pub mod json_parser;
- Step 4: Run tests
Run: cargo test --package voltex_renderer -- json_parser::tests -v
Expected: All PASS
- Step 5: Commit
git add crates/voltex_renderer/src/json_parser.rs crates/voltex_renderer/src/lib.rs
git commit -m "feat(renderer): add self-contained JSON parser for glTF support"
Task 2: GLB Header + Base64 Decoder
Files:
-
Create:
crates/voltex_renderer/src/gltf.rs -
Modify:
crates/voltex_renderer/src/lib.rs -
Step 1: Write tests for GLB header parsing and base64
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_glb_header_magic() {
// Invalid magic
let data = [0u8; 12];
assert!(parse_gltf(&data).is_err());
}
#[test]
fn test_glb_header_version() {
// Valid magic but wrong version
let mut data = Vec::new();
data.extend_from_slice(&0x46546C67u32.to_le_bytes()); // magic "glTF"
data.extend_from_slice(&1u32.to_le_bytes()); // version 1 (we need 2)
data.extend_from_slice(&12u32.to_le_bytes()); // length
assert!(parse_gltf(&data).is_err());
}
#[test]
fn test_base64_decode() {
let encoded = "SGVsbG8="; // "Hello"
let decoded = decode_base64(encoded).unwrap();
assert_eq!(decoded, b"Hello");
}
#[test]
fn test_base64_decode_no_padding() {
let encoded = "SGVsbG8"; // "Hello" without padding
let decoded = decode_base64(encoded).unwrap();
assert_eq!(decoded, b"Hello");
}
}
-
Step 2: Run tests to verify failure
-
Step 3: Implement GLB parser skeleton and base64 decoder
// crates/voltex_renderer/src/gltf.rs
use crate::json_parser::{self, JsonValue};
use crate::vertex::MeshVertex;
use crate::obj::compute_tangents;
pub struct GltfData {
pub meshes: Vec<GltfMesh>,
}
pub struct GltfMesh {
pub vertices: Vec<MeshVertex>,
pub indices: Vec<u32>,
pub name: Option<String>,
pub material: Option<GltfMaterial>,
}
pub struct GltfMaterial {
pub base_color: [f32; 4],
pub metallic: f32,
pub roughness: f32,
}
const GLB_MAGIC: u32 = 0x46546C67;
const GLB_VERSION: u32 = 2;
const CHUNK_JSON: u32 = 0x4E4F534A;
const CHUNK_BIN: u32 = 0x004E4942;
pub fn parse_gltf(data: &[u8]) -> Result<GltfData, String> {
if data.len() < 4 {
return Err("Data too short".into());
}
// Detect format: GLB (binary) or JSON
let magic = u32::from_le_bytes([data[0], data[1], data[2], data[3]]);
if magic == GLB_MAGIC {
parse_glb(data)
} else if data[0] == b'{' {
parse_gltf_json(data)
} else {
Err("Unknown glTF format: not GLB or JSON".into())
}
}
fn parse_glb(data: &[u8]) -> Result<GltfData, String> {
if data.len() < 12 {
return Err("GLB header too short".into());
}
let version = u32::from_le_bytes([data[4], data[5], data[6], data[7]]);
if version != GLB_VERSION {
return Err(format!("Unsupported GLB version: {} (expected 2)", version));
}
let _total_len = u32::from_le_bytes([data[8], data[9], data[10], data[11]]) as usize;
// Parse chunks
let mut pos = 12;
let mut json_str = String::new();
let mut bin_data: Vec<u8> = Vec::new();
while pos + 8 <= data.len() {
let chunk_len = u32::from_le_bytes([data[pos], data[pos+1], data[pos+2], data[pos+3]]) as usize;
let chunk_type = u32::from_le_bytes([data[pos+4], data[pos+5], data[pos+6], data[pos+7]]);
pos += 8;
if pos + chunk_len > data.len() {
return Err("Chunk extends past data".into());
}
match chunk_type {
CHUNK_JSON => {
json_str = std::str::from_utf8(&data[pos..pos + chunk_len])
.map_err(|_| "Invalid UTF-8 in JSON chunk")?
.to_string();
}
CHUNK_BIN => {
bin_data = data[pos..pos + chunk_len].to_vec();
}
_ => {} // skip unknown chunks
}
pos += chunk_len;
// Chunks are 4-byte aligned
pos = (pos + 3) & !3;
}
if json_str.is_empty() {
return Err("No JSON chunk found in GLB".into());
}
let json = json_parser::parse_json(&json_str)?;
let buffers = vec![bin_data]; // GLB has one implicit binary buffer
extract_meshes(&json, &buffers)
}
fn parse_gltf_json(data: &[u8]) -> Result<GltfData, String> {
let json_str = std::str::from_utf8(data).map_err(|_| "Invalid UTF-8")?;
let json = json_parser::parse_json(json_str)?;
// Resolve buffers (embedded base64 URIs)
let mut buffers = Vec::new();
if let Some(bufs) = json.get("buffers").and_then(|v| v.as_array()) {
for buf in bufs {
if let Some(uri) = buf.get("uri").and_then(|v| v.as_str()) {
if let Some(b64) = uri.strip_prefix("data:application/octet-stream;base64,") {
buffers.push(decode_base64(b64)?);
} else if let Some(b64) = uri.strip_prefix("data:application/gltf-buffer;base64,") {
buffers.push(decode_base64(b64)?);
} else {
return Err(format!("External buffer URIs not supported: {}", uri));
}
} else {
buffers.push(Vec::new());
}
}
}
extract_meshes(&json, &buffers)
}
fn decode_base64(input: &str) -> Result<Vec<u8>, String> {
let table = |c: u8| -> Result<u8, String> {
match c {
b'A'..=b'Z' => Ok(c - b'A'),
b'a'..=b'z' => Ok(c - b'a' + 26),
b'0'..=b'9' => Ok(c - b'0' + 52),
b'+' => Ok(62),
b'/' => Ok(63),
b'=' => Ok(0), // padding
_ => Err(format!("Invalid base64 character: {}", c as char)),
}
};
let bytes: Vec<u8> = input.bytes().filter(|&b| b != b'\n' && b != b'\r' && b != b' ').collect();
let mut out = Vec::with_capacity(bytes.len() * 3 / 4);
for chunk in bytes.chunks(4) {
let b0 = table(chunk[0])?;
let b1 = if chunk.len() > 1 { table(chunk[1])? } else { 0 };
let b2 = if chunk.len() > 2 { table(chunk[2])? } else { 0 };
let b3 = if chunk.len() > 3 { table(chunk[3])? } else { 0 };
out.push((b0 << 2) | (b1 >> 4));
if chunk.len() > 2 && chunk[2] != b'=' {
out.push((b1 << 4) | (b2 >> 2));
}
if chunk.len() > 3 && chunk[3] != b'=' {
out.push((b2 << 6) | b3);
}
}
Ok(out)
}
Register in lib.rs:
pub mod gltf;
pub use gltf::{parse_gltf, GltfData, GltfMesh, GltfMaterial};
- Step 4: Run tests
Run: cargo test --package voltex_renderer -- gltf::tests -v
Expected: All PASS
- Step 5: Commit
git add crates/voltex_renderer/src/gltf.rs crates/voltex_renderer/src/lib.rs
git commit -m "feat(renderer): add GLB header parser and base64 decoder for glTF"
Task 3: Accessor/BufferView Data Extraction
Files:
-
Modify:
crates/voltex_renderer/src/gltf.rs -
Step 1: Write tests for accessor reading
#[test]
fn test_read_f32_accessor() {
// Simulate a buffer with 3 float32 values
let buffer: Vec<u8> = [1.0f32, 2.0, 3.0].iter()
.flat_map(|f| f.to_le_bytes())
.collect();
let data = read_floats(&buffer, 0, 3);
assert_eq!(data, vec![1.0, 2.0, 3.0]);
}
#[test]
fn test_read_u16_indices() {
let buffer: Vec<u8> = [0u16, 1, 2].iter()
.flat_map(|i| i.to_le_bytes())
.collect();
let indices = read_indices_u16(&buffer, 0, 3);
assert_eq!(indices, vec![0u32, 1, 2]);
}
-
Step 2: Run tests to verify failure
-
Step 3: Implement accessor reading and mesh extraction
fn extract_meshes(json: &JsonValue, buffers: &[Vec<u8>]) -> Result<GltfData, String> {
let accessors = json.get("accessors").and_then(|v| v.as_array()).unwrap_or(&[]);
let buffer_views = json.get("bufferViews").and_then(|v| v.as_array()).unwrap_or(&[]);
let materials_json = json.get("materials").and_then(|v| v.as_array());
let mut meshes = Vec::new();
let mesh_list = json.get("meshes").and_then(|v| v.as_array())
.ok_or("No meshes in glTF")?;
for mesh_val in mesh_list {
let name = mesh_val.get("name").and_then(|v| v.as_str()).map(|s| s.to_string());
let primitives = mesh_val.get("primitives").and_then(|v| v.as_array())
.ok_or("Mesh has no primitives")?;
for prim in primitives {
let attrs = prim.get("attributes").and_then(|v| v.as_object())
.ok_or("Primitive has no attributes")?;
// Read position data (required)
let pos_idx = attrs.iter().find(|(k, _)| k == "POSITION")
.and_then(|(_, v)| v.as_u32())
.ok_or("Missing POSITION attribute")? as usize;
let positions = read_accessor_vec3(accessors, buffer_views, buffers, pos_idx)?;
// Read normals (optional)
let normals = if let Some(idx) = attrs.iter().find(|(k, _)| k == "NORMAL").and_then(|(_, v)| v.as_u32()) {
read_accessor_vec3(accessors, buffer_views, buffers, idx as usize)?
} else {
vec![[0.0, 1.0, 0.0]; positions.len()]
};
// Read UVs (optional)
let uvs = if let Some(idx) = attrs.iter().find(|(k, _)| k == "TEXCOORD_0").and_then(|(_, v)| v.as_u32()) {
read_accessor_vec2(accessors, buffer_views, buffers, idx as usize)?
} else {
vec![[0.0, 0.0]; positions.len()]
};
// Read tangents (optional)
let tangents = if let Some(idx) = attrs.iter().find(|(k, _)| k == "TANGENT").and_then(|(_, v)| v.as_u32()) {
Some(read_accessor_vec4(accessors, buffer_views, buffers, idx as usize)?)
} else {
None
};
// Read indices
let indices = if let Some(idx) = prim.get("indices").and_then(|v| v.as_u32()) {
read_accessor_indices(accessors, buffer_views, buffers, idx as usize)?
} else {
// No indices — generate sequential
(0..positions.len() as u32).collect()
};
// Assemble vertices
let mut vertices: Vec<MeshVertex> = Vec::with_capacity(positions.len());
for i in 0..positions.len() {
vertices.push(MeshVertex {
position: positions[i],
normal: normals[i],
uv: uvs[i],
tangent: tangents.as_ref().map_or([0.0; 4], |t| t[i]),
});
}
// Compute tangents if not provided
if tangents.is_none() {
compute_tangents(&mut vertices, &indices);
}
// Read material
let material = prim.get("material")
.and_then(|v| v.as_u32())
.and_then(|idx| materials_json?.get(idx as usize))
.and_then(|mat| extract_material(mat));
meshes.push(GltfMesh { vertices, indices, name: name.clone(), material });
}
}
Ok(GltfData { meshes })
}
fn get_buffer_data<'a>(
accessor: &JsonValue,
buffer_views: &[JsonValue],
buffers: &'a [Vec<u8>],
) -> Result<(&'a [u8], usize), String> {
let bv_idx = accessor.get("bufferView").and_then(|v| v.as_u32())
.ok_or("Accessor missing bufferView")? as usize;
let bv = buffer_views.get(bv_idx).ok_or("BufferView index out of range")?;
let buf_idx = bv.get("buffer").and_then(|v| v.as_u32()).unwrap_or(0) as usize;
let bv_offset = bv.get("byteOffset").and_then(|v| v.as_u32()).unwrap_or(0) as usize;
let acc_offset = accessor.get("byteOffset").and_then(|v| v.as_u32()).unwrap_or(0) as usize;
let buffer = buffers.get(buf_idx).ok_or("Buffer index out of range")?;
let offset = bv_offset + acc_offset;
Ok((buffer, offset))
}
fn read_accessor_vec3(
accessors: &[JsonValue], buffer_views: &[JsonValue], buffers: &[Vec<u8>], idx: usize,
) -> Result<Vec<[f32; 3]>, String> {
let acc = accessors.get(idx).ok_or("Accessor index out of range")?;
let count = acc.get("count").and_then(|v| v.as_u32()).ok_or("Missing count")? as usize;
let (buffer, offset) = get_buffer_data(acc, buffer_views, buffers)?;
let mut result = Vec::with_capacity(count);
for i in 0..count {
let o = offset + i * 12;
if o + 12 > buffer.len() { return Err("Buffer overflow reading vec3".into()); }
let x = f32::from_le_bytes([buffer[o], buffer[o+1], buffer[o+2], buffer[o+3]]);
let y = f32::from_le_bytes([buffer[o+4], buffer[o+5], buffer[o+6], buffer[o+7]]);
let z = f32::from_le_bytes([buffer[o+8], buffer[o+9], buffer[o+10], buffer[o+11]]);
result.push([x, y, z]);
}
Ok(result)
}
fn read_accessor_vec2(
accessors: &[JsonValue], buffer_views: &[JsonValue], buffers: &[Vec<u8>], idx: usize,
) -> Result<Vec<[f32; 2]>, String> {
let acc = accessors.get(idx).ok_or("Accessor index out of range")?;
let count = acc.get("count").and_then(|v| v.as_u32()).ok_or("Missing count")? as usize;
let (buffer, offset) = get_buffer_data(acc, buffer_views, buffers)?;
let mut result = Vec::with_capacity(count);
for i in 0..count {
let o = offset + i * 8;
if o + 8 > buffer.len() { return Err("Buffer overflow reading vec2".into()); }
let x = f32::from_le_bytes([buffer[o], buffer[o+1], buffer[o+2], buffer[o+3]]);
let y = f32::from_le_bytes([buffer[o+4], buffer[o+5], buffer[o+6], buffer[o+7]]);
result.push([x, y]);
}
Ok(result)
}
fn read_accessor_vec4(
accessors: &[JsonValue], buffer_views: &[JsonValue], buffers: &[Vec<u8>], idx: usize,
) -> Result<Vec<[f32; 4]>, String> {
let acc = accessors.get(idx).ok_or("Accessor index out of range")?;
let count = acc.get("count").and_then(|v| v.as_u32()).ok_or("Missing count")? as usize;
let (buffer, offset) = get_buffer_data(acc, buffer_views, buffers)?;
let mut result = Vec::with_capacity(count);
for i in 0..count {
let o = offset + i * 16;
if o + 16 > buffer.len() { return Err("Buffer overflow reading vec4".into()); }
let x = f32::from_le_bytes([buffer[o], buffer[o+1], buffer[o+2], buffer[o+3]]);
let y = f32::from_le_bytes([buffer[o+4], buffer[o+5], buffer[o+6], buffer[o+7]]);
let z = f32::from_le_bytes([buffer[o+8], buffer[o+9], buffer[o+10], buffer[o+11]]);
let w = f32::from_le_bytes([buffer[o+12], buffer[o+13], buffer[o+14], buffer[o+15]]);
result.push([x, y, z, w]);
}
Ok(result)
}
fn read_accessor_indices(
accessors: &[JsonValue], buffer_views: &[JsonValue], buffers: &[Vec<u8>], idx: usize,
) -> Result<Vec<u32>, String> {
let acc = accessors.get(idx).ok_or("Accessor index out of range")?;
let count = acc.get("count").and_then(|v| v.as_u32()).ok_or("Missing count")? as usize;
let comp_type = acc.get("componentType").and_then(|v| v.as_u32()).ok_or("Missing componentType")?;
let (buffer, offset) = get_buffer_data(acc, buffer_views, buffers)?;
let mut result = Vec::with_capacity(count);
match comp_type {
5121 => { // UNSIGNED_BYTE
for i in 0..count {
result.push(buffer[offset + i] as u32);
}
}
5123 => { // UNSIGNED_SHORT
for i in 0..count {
let o = offset + i * 2;
result.push(u16::from_le_bytes([buffer[o], buffer[o+1]]) as u32);
}
}
5125 => { // UNSIGNED_INT
for i in 0..count {
let o = offset + i * 4;
result.push(u32::from_le_bytes([buffer[o], buffer[o+1], buffer[o+2], buffer[o+3]]));
}
}
_ => return Err(format!("Unsupported index component type: {}", comp_type)),
}
Ok(result)
}
fn extract_material(mat: &JsonValue) -> Option<GltfMaterial> {
let pbr = mat.get("pbrMetallicRoughness")?;
let base_color = if let Some(arr) = pbr.get("baseColorFactor").and_then(|v| v.as_array()) {
[
arr.get(0).and_then(|v| v.as_f64()).unwrap_or(1.0) as f32,
arr.get(1).and_then(|v| v.as_f64()).unwrap_or(1.0) as f32,
arr.get(2).and_then(|v| v.as_f64()).unwrap_or(1.0) as f32,
arr.get(3).and_then(|v| v.as_f64()).unwrap_or(1.0) as f32,
]
} else {
[1.0, 1.0, 1.0, 1.0]
};
let metallic = pbr.get("metallicFactor").and_then(|v| v.as_f64()).unwrap_or(1.0) as f32;
let roughness = pbr.get("roughnessFactor").and_then(|v| v.as_f64()).unwrap_or(1.0) as f32;
Some(GltfMaterial { base_color, metallic, roughness })
}
// Helper functions for tests
fn read_floats(buffer: &[u8], offset: usize, count: usize) -> Vec<f32> {
(0..count).map(|i| {
let o = offset + i * 4;
f32::from_le_bytes([buffer[o], buffer[o+1], buffer[o+2], buffer[o+3]])
}).collect()
}
fn read_indices_u16(buffer: &[u8], offset: usize, count: usize) -> Vec<u32> {
(0..count).map(|i| {
let o = offset + i * 2;
u16::from_le_bytes([buffer[o], buffer[o+1]]) as u32
}).collect()
}
- Step 4: Run tests
Run: cargo test --package voltex_renderer -- gltf::tests -v
Expected: All PASS
- Step 5: Commit
git add crates/voltex_renderer/src/gltf.rs
git commit -m "feat(renderer): add glTF accessor/bufferView extraction and mesh assembly"
Task 4: GLB Integration Test with Synthetic Triangle
Files:
-
Modify:
crates/voltex_renderer/src/gltf.rs -
Step 1: Write integration test
#[test]
fn test_parse_minimal_glb() {
let glb = build_minimal_glb_triangle();
let data = parse_gltf(&glb).unwrap();
assert_eq!(data.meshes.len(), 1);
let mesh = &data.meshes[0];
assert_eq!(mesh.vertices.len(), 3);
assert_eq!(mesh.indices.len(), 3);
// Verify positions
assert_eq!(mesh.vertices[0].position, [0.0, 0.0, 0.0]);
assert_eq!(mesh.vertices[1].position, [1.0, 0.0, 0.0]);
assert_eq!(mesh.vertices[2].position, [0.0, 1.0, 0.0]);
}
/// Build a minimal GLB with one triangle.
fn build_minimal_glb_triangle() -> Vec<u8> {
// Binary buffer: 3 positions (vec3) + 3 indices (u16)
let mut bin = Vec::new();
// Positions: 3 * vec3 = 36 bytes
for &v in &[0.0f32, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0] {
bin.extend_from_slice(&v.to_le_bytes());
}
// Indices: 3 * u16 = 6 bytes + 2 padding = 8 bytes
for &i in &[0u16, 1, 2] {
bin.extend_from_slice(&i.to_le_bytes());
}
bin.extend_from_slice(&[0, 0]); // padding to 4-byte alignment
let json_str = format!(r#"{{
"asset": {{"version": "2.0"}},
"buffers": [{{"byteLength": {}}}],
"bufferViews": [
{{"buffer": 0, "byteOffset": 0, "byteLength": 36}},
{{"buffer": 0, "byteOffset": 36, "byteLength": 6}}
],
"accessors": [
{{"bufferView": 0, "componentType": 5126, "count": 3, "type": "VEC3",
"max": [1.0, 1.0, 0.0], "min": [0.0, 0.0, 0.0]}},
{{"bufferView": 1, "componentType": 5123, "count": 3, "type": "SCALAR"}}
],
"meshes": [{{
"name": "Triangle",
"primitives": [{{
"attributes": {{"POSITION": 0}},
"indices": 1
}}]
}}]
}}"#, bin.len());
let json_bytes = json_str.as_bytes();
// Pad JSON to 4-byte alignment
let json_padded_len = (json_bytes.len() + 3) & !3;
let mut json_padded = json_bytes.to_vec();
while json_padded.len() < json_padded_len {
json_padded.push(b' ');
}
let total_len = 12 + 8 + json_padded.len() + 8 + bin.len();
let mut glb = Vec::with_capacity(total_len);
// Header
glb.extend_from_slice(&0x46546C67u32.to_le_bytes()); // magic
glb.extend_from_slice(&2u32.to_le_bytes()); // version
glb.extend_from_slice(&(total_len as u32).to_le_bytes());
// JSON chunk
glb.extend_from_slice(&(json_padded.len() as u32).to_le_bytes());
glb.extend_from_slice(&0x4E4F534Au32.to_le_bytes()); // "JSON"
glb.extend_from_slice(&json_padded);
// BIN chunk
glb.extend_from_slice(&(bin.len() as u32).to_le_bytes());
glb.extend_from_slice(&0x004E4942u32.to_le_bytes()); // "BIN\0"
glb.extend_from_slice(&bin);
glb
}
- Step 2: Run test
Run: cargo test --package voltex_renderer -- gltf::tests::test_parse_minimal_glb -v
Expected: PASS
- Step 3: Add material test
#[test]
fn test_parse_glb_with_material() {
// Same triangle but with a material
let glb = build_glb_with_material();
let data = parse_gltf(&glb).unwrap();
let mesh = &data.meshes[0];
let mat = mesh.material.as_ref().unwrap();
assert!((mat.base_color[0] - 1.0).abs() < 0.01);
assert!((mat.metallic - 0.5).abs() < 0.01);
assert!((mat.roughness - 0.8).abs() < 0.01);
}
- Step 4: Run all glTF tests
Run: cargo test --package voltex_renderer -- gltf::tests -v
Expected: All PASS
- Step 5: Run full workspace build
Run: cargo build --workspace
Expected: BUILD SUCCESS
- Step 6: Commit
git add crates/voltex_renderer/src/gltf.rs
git commit -m "feat(renderer): complete glTF/GLB parser with mesh and material extraction"