9.4 KiB
Async Loading + Hot Reload Implementation Plan
For agentic workers: REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (
- [ ]) syntax for tracking.
Goal: Add background asset loading via worker thread and file-change-based hot reload to voltex_asset.
Architecture: AssetLoader spawns one worker thread, communicates via channels. FileWatcher polls std::fs::metadata for mtime changes. Both are independent modules.
Tech Stack: Pure Rust std library (threads, channels, fs). No external crates.
Task 1: FileWatcher (mtime polling)
Files:
-
Create:
crates/voltex_asset/src/watcher.rs -
Modify:
crates/voltex_asset/src/lib.rs -
Step 1: Write tests
#[cfg(test)]
mod tests {
use super::*;
use std::fs;
use std::io::Write;
#[test]
fn test_watch_and_poll_no_changes() {
let mut watcher = FileWatcher::new(Duration::from_millis(0));
let dir = std::env::temp_dir().join("voltex_watcher_test_1");
let _ = fs::create_dir_all(&dir);
let path = dir.join("test.txt");
fs::write(&path, "hello").unwrap();
watcher.watch(path.clone());
// First poll — should not report as changed (just registered)
let changes = watcher.poll_changes();
assert!(changes.is_empty());
let _ = fs::remove_dir_all(&dir);
}
#[test]
fn test_detect_file_change() {
let dir = std::env::temp_dir().join("voltex_watcher_test_2");
let _ = fs::create_dir_all(&dir);
let path = dir.join("test2.txt");
fs::write(&path, "v1").unwrap();
let mut watcher = FileWatcher::new(Duration::from_millis(0));
watcher.watch(path.clone());
let _ = watcher.poll_changes(); // register initial mtime
// Modify file
std::thread::sleep(Duration::from_millis(50));
fs::write(&path, "v2 with more data").unwrap();
let changes = watcher.poll_changes();
assert!(changes.contains(&path));
let _ = fs::remove_dir_all(&dir);
}
#[test]
fn test_unwatch() {
let mut watcher = FileWatcher::new(Duration::from_millis(0));
let path = PathBuf::from("/nonexistent/test.txt");
watcher.watch(path.clone());
watcher.unwatch(&path);
assert!(watcher.poll_changes().is_empty());
}
}
- Step 2: Implement FileWatcher
// crates/voltex_asset/src/watcher.rs
use std::collections::HashMap;
use std::path::{Path, PathBuf};
use std::time::{Duration, Instant, SystemTime};
pub struct FileWatcher {
watched: HashMap<PathBuf, Option<SystemTime>>,
poll_interval: Duration,
last_poll: Instant,
}
impl FileWatcher {
pub fn new(poll_interval: Duration) -> Self {
Self {
watched: HashMap::new(),
poll_interval,
last_poll: Instant::now(),
}
}
pub fn watch(&mut self, path: PathBuf) {
let mtime = std::fs::metadata(&path).ok()
.and_then(|m| m.modified().ok());
self.watched.insert(path, mtime);
}
pub fn unwatch(&mut self, path: &Path) {
self.watched.remove(path);
}
pub fn poll_changes(&mut self) -> Vec<PathBuf> {
let now = Instant::now();
if now.duration_since(self.last_poll) < self.poll_interval {
return Vec::new();
}
self.last_poll = now;
let mut changed = Vec::new();
for (path, last_mtime) in &mut self.watched {
let current = std::fs::metadata(path).ok()
.and_then(|m| m.modified().ok());
if current != *last_mtime && last_mtime.is_some() {
changed.push(path.clone());
}
*last_mtime = current;
}
changed
}
pub fn watched_count(&self) -> usize {
self.watched.len()
}
}
- Step 3: Run tests, commit
cargo test --package voltex_asset -- watcher::tests -v
git add crates/voltex_asset/src/watcher.rs crates/voltex_asset/src/lib.rs
git commit -m "feat(asset): add FileWatcher with mtime-based change detection"
Task 2: AssetLoader (background thread)
Files:
-
Create:
crates/voltex_asset/src/loader.rs -
Modify:
crates/voltex_asset/src/lib.rs -
Step 1: Write tests
#[cfg(test)]
mod tests {
use super::*;
use std::fs;
#[test]
fn test_load_state_initial() {
let mut loader = AssetLoader::new();
let dir = std::env::temp_dir().join("voltex_loader_test_1");
let _ = fs::create_dir_all(&dir);
let path = dir.join("test.txt");
fs::write(&path, "hello world").unwrap();
let handle: Handle<String> = loader.load(
path.clone(),
|data| Ok(String::from_utf8_lossy(data).to_string()),
);
// Initially loading
assert!(matches!(loader.state::<String>(&handle), LoadState::Loading));
let _ = fs::remove_dir_all(&dir);
loader.shutdown();
}
#[test]
fn test_load_and_process() {
let mut loader = AssetLoader::new();
let dir = std::env::temp_dir().join("voltex_loader_test_2");
let _ = fs::create_dir_all(&dir);
let path = dir.join("data.txt");
fs::write(&path, "content123").unwrap();
let handle: Handle<String> = loader.load(
path.clone(),
|data| Ok(String::from_utf8_lossy(data).to_string()),
);
// Wait for worker
std::thread::sleep(Duration::from_millis(200));
let mut assets = Assets::new();
loader.process_loaded(&mut assets);
assert!(matches!(loader.state::<String>(&handle), LoadState::Ready));
let val = assets.get(handle).unwrap();
assert_eq!(val, "content123");
let _ = fs::remove_dir_all(&dir);
loader.shutdown();
}
#[test]
fn test_load_nonexistent_fails() {
let mut loader = AssetLoader::new();
let handle: Handle<String> = loader.load(
PathBuf::from("/nonexistent/file.txt"),
|data| Ok(String::from_utf8_lossy(data).to_string()),
);
std::thread::sleep(Duration::from_millis(200));
let mut assets = Assets::new();
loader.process_loaded(&mut assets);
assert!(matches!(loader.state::<String>(&handle), LoadState::Failed(_)));
loader.shutdown();
}
}
- Step 2: Implement AssetLoader
Key design:
- Worker thread reads files from disk via channel
LoadRequestcontains path + parse function (boxed)LoadResultcontains handle id + parsed asset (boxed Any) or errorprocess_loadeddrains results channel and inserts into Assets- Handle is pre-allocated with a placeholder in a pending map
state()checks pending map for Loading/Failed, or assets for Ready
use std::any::Any;
use std::collections::HashMap;
use std::path::PathBuf;
use std::sync::mpsc::{channel, Sender, Receiver};
use std::thread::{self, JoinHandle};
use std::time::Duration;
use crate::handle::Handle;
use crate::assets::Assets;
pub enum LoadState {
Loading,
Ready,
Failed(String),
}
struct LoadRequest {
id: u64,
path: PathBuf,
parse: Box<dyn FnOnce(&[u8]) -> Result<Box<dyn Any + Send>, String> + Send>,
}
struct LoadResult {
id: u64,
result: Result<Box<dyn Any + Send>, String>,
}
pub struct AssetLoader {
sender: Sender<LoadRequest>,
receiver: Receiver<LoadResult>,
thread: Option<JoinHandle<()>>,
next_id: u64,
pending: HashMap<u64, PendingEntry>,
}
struct PendingEntry {
state: LoadState,
handle_id: u32,
handle_gen: u32,
type_id: std::any::TypeId,
}
- Step 3: Run tests, commit
cargo test --package voltex_asset -- loader::tests -v
git add crates/voltex_asset/src/loader.rs crates/voltex_asset/src/lib.rs
git commit -m "feat(asset): add AssetLoader with background thread loading"
Task 3: Storage replace_in_place for Hot Reload
Files:
-
Modify:
crates/voltex_asset/src/storage.rs -
Step 1: Write test
#[test]
fn replace_in_place() {
let mut storage: AssetStorage<Mesh> = AssetStorage::new();
let h = storage.insert(Mesh { verts: 3 });
storage.replace_in_place(h, Mesh { verts: 99 });
assert_eq!(storage.get(h).unwrap().verts, 99);
// Same handle still works — generation unchanged
}
- Step 2: Implement replace_in_place
/// Replace the asset data without changing generation or ref_count.
/// Used for hot reload — existing handles remain valid.
pub fn replace_in_place(&mut self, handle: Handle<T>, new_asset: T) -> bool {
if let Some(Some(entry)) = self.entries.get_mut(handle.id as usize) {
if entry.generation == handle.generation {
entry.asset = new_asset;
return true;
}
}
false
}
- Step 3: Run tests, commit
cargo test --package voltex_asset -- storage::tests -v
git add crates/voltex_asset/src/storage.rs
git commit -m "feat(asset): add replace_in_place for hot reload support"
Task 4: Exports and Full Verification
- Step 1: Update lib.rs
pub mod watcher;
pub mod loader;
pub use watcher::FileWatcher;
pub use loader::{AssetLoader, LoadState};
- Step 2: Run full tests
cargo test --package voltex_asset -v
cargo build --workspace
cargo test --workspace
- Step 3: Commit
git commit -m "feat(asset): complete async loading and hot reload support"