Files
game_engine/crates
tolelom 6c938999e4 feat(renderer): add HDR target, Bloom resources, and ACES tonemap
- Add hdr.rs with HdrTarget (Rgba16Float render target) and HDR_FORMAT constant
- Add bloom.rs with BloomResources (5-level mip chain), BloomUniform, and mip_sizes()
- Add tonemap.rs with TonemapUniform and CPU-side aces_tonemap() for testing
- Export all new types from lib.rs
- 33 tests passing (26 existing + 3 bloom + 4 tonemap)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-25 13:47:19 +09:00
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