Files
game_engine/crates/voltex_ecs
tolelom bbb11d9d47 feat(ecs): add tick-based change detection with query_changed
Add per-component tick tracking to SparseSet. Insert and get_mut mark
the current tick; increment_tick advances it. World gains query_changed
to find entities whose component changed this tick, and clear_changed
to advance all storages at end of frame.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 15:00:50 +09:00
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