Demonstrates two-pass deferred rendering: G-Buffer pass writes position, normal, albedo, and material to 4 render targets; lighting pass composites with 8 animated orbiting point lights plus a directional light using a fullscreen triangle. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
16 lines
325 B
TOML
16 lines
325 B
TOML
[package]
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name = "deferred_demo"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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voltex_math.workspace = true
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voltex_platform.workspace = true
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voltex_renderer.workspace = true
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wgpu.workspace = true
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winit.workspace = true
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bytemuck.workspace = true
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pollster.workspace = true
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env_logger.workspace = true
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log.workspace = true
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