Files
game_engine/examples
tolelom d17732fcd5 feat(game): add collision detection, damage, and scoring
Projectiles destroy enemies on contact (radius check 0.55). Enemies
damage the player on contact with 1s invincibility window. Score +100
per kill. Game over when HP reaches 0. update() now returns FrameEvents
so the caller can trigger audio/visual feedback.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 17:46:34 +09:00
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