Files
game_engine/examples/ibl_demo/Cargo.toml
tolelom 9202bfadef feat: add IBL demo with normal mapping and procedural environment lighting
Fix pbr_demo, multi_light_demo, and shadow_demo to use the new 7-param
create_pbr_pipeline with PBR texture bind group (4-entry: albedo+normal)
and IBL bind group. Create ibl_demo showcasing a 7x7 metallic/roughness
sphere grid with IBL-based ambient lighting via BRDF LUT integration.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 21:34:06 +09:00

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TOML

[package]
name = "ibl_demo"
version = "0.1.0"
edition = "2021"
[dependencies]
voltex_math.workspace = true
voltex_platform.workspace = true
voltex_renderer.workspace = true
wgpu.workspace = true
winit.workspace = true
bytemuck.workspace = true
pollster.workspace = true
env_logger.workspace = true
log.workspace = true