Files
game_engine/crates
tolelom eea6194d86 feat(renderer): add SSGI shader and pipeline for screen-space GI
Adds ssgi_shader.wgsl (fullscreen pass: view-space TBN from noise, 64-sample
hemisphere loop with occlusion + color bleeding, outputs vec4(ao, indirect_rgb)).
Adds ssgi_gbuffer_bind_group_layout, ssgi_data_bind_group_layout, and
create_ssgi_pipeline to deferred_pipeline.rs. Exports all three from lib.rs.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-25 12:05:02 +09:00
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