- SetProcessDpiAwarenessContext(PER_MONITOR_AWARE_V2)로 고DPI 디스플레이 지원 - GetDpiForSystem()으로 시스템 DPI 조회 후 모든 크기 동적 스케일링 - 다운로드 진행창에 msctls_progress32 진행 막대 추가 (0~100%) - Segoe UI 9pt 폰트를 DPI에 맞게 CreateFontIndirectW로 생성 - 4K(200% / 192 DPI)와 FHD(100% / 96 DPI) 모두 동일한 시각적 크기 보장 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
639 lines
18 KiB
Go
639 lines
18 KiB
Go
package main
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import (
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"archive/zip"
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"crypto/sha256"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"io"
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"net/http"
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"net/url"
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"os"
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"os/exec"
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"path/filepath"
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"runtime"
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"strings"
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"syscall"
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"unsafe"
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"golang.org/x/sys/windows"
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"golang.org/x/sys/windows/registry"
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)
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const (
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protocolName = "a301"
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gameExeName = "A301.exe"
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serverInfoURL = "https://a301.api.tolelom.xyz/api/download/info"
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webURL = "https://a301.tolelom.xyz"
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)
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// Win32 constants
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const (
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wmDestroy uint32 = 0x0002
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wmClose uint32 = 0x0010
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wmSetFont uint32 = 0x0030
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wmSetText uint32 = 0x000C
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wmAppDone uint32 = 0x8001
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wsPopup uintptr = 0x80000000
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wsCaption uintptr = 0x00C00000
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wsSysMenu uintptr = 0x00080000
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wsChild uintptr = 0x40000000
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wsVisible uintptr = 0x10000000
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ssCenter uintptr = 0x00000001
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pbsSmooth uintptr = 0x01
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pbmSetRange32 uint32 = 0x0406
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pbmSetPos uint32 = 0x0402
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swShow = 5
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smCxScreen = 0
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smCyScreen = 1
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mbOK uintptr = 0x00000000
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mbInfo uintptr = 0x00000040
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mbError uintptr = 0x00000010
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mbYesNo uintptr = 0x00000004
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mbQ uintptr = 0x00000020
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idYes = 6
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iccProgressClass uint32 = 0x00000020
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logpixelsX = 88
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)
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var (
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user32 = windows.NewLazySystemDLL("user32.dll")
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kernel32 = windows.NewLazySystemDLL("kernel32.dll")
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gdi32 = windows.NewLazySystemDLL("gdi32.dll")
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shell32 = windows.NewLazySystemDLL("shell32.dll")
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comctl32 = windows.NewLazySystemDLL("comctl32.dll")
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messageBoxWProc = user32.NewProc("MessageBoxW")
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registerClassExWProc = user32.NewProc("RegisterClassExW")
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createWindowExWProc = user32.NewProc("CreateWindowExW")
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showWindowProc = user32.NewProc("ShowWindow")
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updateWindowProc = user32.NewProc("UpdateWindow")
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getMessageWProc = user32.NewProc("GetMessageW")
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translateMsgProc = user32.NewProc("TranslateMessage")
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dispatchMsgWProc = user32.NewProc("DispatchMessageW")
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sendMessageWProc = user32.NewProc("SendMessageW")
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postMessageWProc = user32.NewProc("PostMessageW")
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defWindowProcWProc = user32.NewProc("DefWindowProcW")
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destroyWindowProc = user32.NewProc("DestroyWindow")
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postQuitMsgProc = user32.NewProc("PostQuitMessage")
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getSystemMetricsProc = user32.NewProc("GetSystemMetrics")
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getDpiForSystemProc = user32.NewProc("GetDpiForSystem")
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setProcessDpiAwarenessContextProc = user32.NewProc("SetProcessDpiAwarenessContext")
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shellExecuteWProc = shell32.NewProc("ShellExecuteW")
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getModuleHandleWProc = kernel32.NewProc("GetModuleHandleW")
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createFontIndirectWProc = gdi32.NewProc("CreateFontIndirectW")
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deleteObjectProc = gdi32.NewProc("DeleteObject")
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initCommonControlsExProc = comctl32.NewProc("InitCommonControlsEx")
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wndProcCb uintptr
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progressLabelHwnd uintptr
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progressBarHwnd uintptr
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)
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type wndClassExW struct {
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cbSize uint32
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style uint32
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lpfnWndProc uintptr
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cbClsExtra int32
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cbWndExtra int32
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hInstance uintptr
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hIcon uintptr
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hCursor uintptr
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hbrBackground uintptr
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lpszMenuName *uint16
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lpszClassName *uint16
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hIconSm uintptr
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}
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type msgW struct {
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hwnd uintptr
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message uint32
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wParam uintptr
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lParam uintptr
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time uint32
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ptX int32
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ptY int32
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}
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type initCommonControlsExS struct {
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dwSize uint32
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dwICC uint32
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}
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type logFontW struct {
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lfHeight int32
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lfWidth int32
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lfEscapement int32
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lfOrientation int32
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lfWeight int32
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lfItalic byte
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lfUnderline byte
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lfStrikeOut byte
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lfCharSet byte
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lfOutPrecision byte
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lfClipPrecision byte
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lfQuality byte
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lfPitchAndFamily byte
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lfFaceName [32]uint16
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}
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func init() {
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wndProcCb = syscall.NewCallback(progressWndProc)
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}
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// ── DPI helpers ──────────────────────────────────────────────────────────────
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func enableDPIAwareness() {
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// DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 = -4 (Windows 10 1703+)
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setProcessDpiAwarenessContextProc.Call(^uintptr(3))
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}
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func getSystemDPI() uint32 {
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dpi, _, _ := getDpiForSystemProc.Call()
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if dpi == 0 {
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return 96
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}
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return uint32(dpi)
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}
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// dpiScale scales a base-96-DPI pixel value to the system DPI.
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func dpiScale(px int, dpi uint32) uintptr {
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return uintptr(px * int(dpi) / 96)
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}
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// ── Font helpers ─────────────────────────────────────────────────────────────
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func createUIFont(pointSize int, dpi uint32) uintptr {
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lf := logFontW{
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lfHeight: -int32(pointSize) * int32(dpi) / 72,
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lfWeight: 400, // FW_NORMAL
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lfCharSet: 1, // DEFAULT_CHARSET
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lfQuality: 5, // CLEARTYPE_QUALITY
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}
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face, _ := windows.UTF16FromString("Segoe UI")
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copy(lf.lfFaceName[:], face)
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font, _, _ := createFontIndirectWProc.Call(uintptr(unsafe.Pointer(&lf)))
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return font
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}
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// ── Common controls ──────────────────────────────────────────────────────────
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func initCommonControls() {
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icc := initCommonControlsExS{
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dwSize: uint32(unsafe.Sizeof(initCommonControlsExS{})),
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dwICC: iccProgressClass,
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}
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initCommonControlsExProc.Call(uintptr(unsafe.Pointer(&icc)))
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}
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// ── Win32 helpers ────────────────────────────────────────────────────────────
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func msgBox(title, text string, flags uintptr) int {
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t, _ := windows.UTF16PtrFromString(title)
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m, _ := windows.UTF16PtrFromString(text)
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ret, _, _ := messageBoxWProc.Call(0, uintptr(unsafe.Pointer(m)), uintptr(unsafe.Pointer(t)), flags)
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return int(ret)
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}
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func openBrowser(rawURL string) {
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u, _ := windows.UTF16PtrFromString(rawURL)
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op, _ := windows.UTF16PtrFromString("open")
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shellExecuteWProc.Call(0, uintptr(unsafe.Pointer(op)), uintptr(unsafe.Pointer(u)), 0, 0, 1)
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}
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// ── Progress window ──────────────────────────────────────────────────────────
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func progressWndProc(hwnd, uMsg, wParam, lParam uintptr) uintptr {
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switch uint32(uMsg) {
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case wmClose:
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return 0 // 닫기 방지
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case wmDestroy:
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postQuitMsgProc.Call(0)
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return 0
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case wmAppDone:
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destroyWindowProc.Call(hwnd)
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return 0
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}
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ret, _, _ := defWindowProcWProc.Call(hwnd, uMsg, wParam, lParam)
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return ret
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}
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func setProgress(text string, pct int) {
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if text != "" {
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t, _ := windows.UTF16PtrFromString(text)
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sendMessageWProc.Call(progressLabelHwnd, uintptr(wmSetText), 0, uintptr(unsafe.Pointer(t)))
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}
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if pct >= 0 {
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sendMessageWProc.Call(progressBarHwnd, uintptr(pbmSetPos), uintptr(pct), 0)
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}
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}
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// downloadWithProgress shows a DPI-aware progress window and downloads+extracts the zip.
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// Must be called from the main goroutine (Win32 message loop requirement).
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func downloadWithProgress(downloadURL, destDir string) error {
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runtime.LockOSThread()
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defer runtime.UnlockOSThread()
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initCommonControls()
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dpi := getSystemDPI()
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s := func(px int) uintptr { return dpiScale(px, dpi) }
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hInstance, _, _ := getModuleHandleWProc.Call(0)
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className, _ := windows.UTF16PtrFromString("A301Progress")
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wc := wndClassExW{
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cbSize: uint32(unsafe.Sizeof(wndClassExW{})),
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lpfnWndProc: wndProcCb,
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hInstance: hInstance,
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lpszClassName: className,
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hbrBackground: 16, // COLOR_BTNFACE+1
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}
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registerClassExWProc.Call(uintptr(unsafe.Pointer(&wc)))
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screenW, _, _ := getSystemMetricsProc.Call(smCxScreen)
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screenH, _, _ := getSystemMetricsProc.Call(smCyScreen)
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winW := s(440)
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winH := s(130)
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x := (screenW - winW) / 2
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y := (screenH - winH) / 2
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title, _ := windows.UTF16PtrFromString("A301 - 게임 설치")
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hwnd, _, _ := createWindowExWProc.Call(
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0,
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uintptr(unsafe.Pointer(className)),
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uintptr(unsafe.Pointer(title)),
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wsPopup|wsCaption|wsSysMenu|wsVisible,
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x, y, winW, winH,
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0, 0, hInstance, 0,
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)
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font := createUIFont(9, dpi)
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defer deleteObjectProc.Call(font)
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// 상태 레이블 (텍스트)
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staticClass, _ := windows.UTF16PtrFromString("STATIC")
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initText, _ := windows.UTF16PtrFromString("게임 파일을 다운로드하는 중...")
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progressLabelHwnd, _, _ = createWindowExWProc.Call(
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0,
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uintptr(unsafe.Pointer(staticClass)),
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uintptr(unsafe.Pointer(initText)),
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wsChild|wsVisible|ssCenter,
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s(16), s(20), winW-s(32), s(22),
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hwnd, 0, hInstance, 0,
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)
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sendMessageWProc.Call(progressLabelHwnd, uintptr(wmSetFont), font, 1)
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// 진행 막대
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progressClass, _ := windows.UTF16PtrFromString("msctls_progress32")
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progressBarHwnd, _, _ = createWindowExWProc.Call(
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0,
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uintptr(unsafe.Pointer(progressClass)),
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0,
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wsChild|wsVisible|pbsSmooth,
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s(16), s(52), winW-s(32), s(22),
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hwnd, 0, hInstance, 0,
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)
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sendMessageWProc.Call(progressBarHwnd, uintptr(pbmSetRange32), 0, 100)
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showWindowProc.Call(hwnd, swShow)
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updateWindowProc.Call(hwnd)
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errCh := make(chan error, 1)
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go func() {
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errCh <- doDownload(downloadURL, destDir)
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postMessageWProc.Call(hwnd, uintptr(wmAppDone), 0, 0)
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}()
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var m msgW
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for {
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ret, _, _ := getMessageWProc.Call(uintptr(unsafe.Pointer(&m)), 0, 0, 0)
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if ret == 0 || ret == ^uintptr(0) {
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break
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}
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translateMsgProc.Call(uintptr(unsafe.Pointer(&m)))
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dispatchMsgWProc.Call(uintptr(unsafe.Pointer(&m)))
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}
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return <-errCh
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}
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func doDownload(downloadURL, destDir string) error {
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resp, err := http.Get(downloadURL)
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if err != nil {
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return fmt.Errorf("다운로드 연결 실패: %w", err)
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}
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defer resp.Body.Close()
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tmpPath := filepath.Join(os.TempDir(), "a301_game.zip")
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tmpFile, err := os.Create(tmpPath)
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if err != nil {
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return fmt.Errorf("임시 파일 생성 실패: %w", err)
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}
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total := resp.ContentLength
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var downloaded int64
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buf := make([]byte, 32*1024)
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for {
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n, err := resp.Body.Read(buf)
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if n > 0 {
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if _, werr := tmpFile.Write(buf[:n]); werr != nil {
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tmpFile.Close()
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os.Remove(tmpPath)
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return fmt.Errorf("파일 쓰기 실패: %w", werr)
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}
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downloaded += int64(n)
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if total > 0 {
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pct := int(downloaded * 100 / total)
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setProgress(fmt.Sprintf("다운로드 중... %d%%", pct), pct)
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}
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}
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if err == io.EOF {
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break
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}
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if err != nil {
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tmpFile.Close()
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os.Remove(tmpPath)
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return fmt.Errorf("다운로드 중 오류: %w", err)
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}
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}
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tmpFile.Close()
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defer os.Remove(tmpPath)
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setProgress("압축을 해제하는 중...", -1)
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return extractZip(tmpPath, destDir)
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}
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func extractZip(zipPath, destDir string) error {
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r, err := zip.OpenReader(zipPath)
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if err != nil {
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return fmt.Errorf("zip 열기 실패: %w", err)
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}
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defer r.Close()
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// 런처 자신의 파일명 (덮어쓰기 방지)
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selfName := strings.ToLower(filepath.Base(os.Args[0]))
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for _, f := range r.File {
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// zip 내 최상위 디렉토리 제거 (A301/A301.exe → A301.exe)
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clean := filepath.ToSlash(f.Name)
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parts := strings.SplitN(clean, "/", 2)
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var rel string
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if len(parts) == 2 && parts[1] != "" {
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rel = parts[1]
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} else if len(parts) == 1 && parts[0] != "" {
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rel = parts[0]
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} else {
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continue
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}
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// 런처 파일 건너뜀
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if strings.ToLower(filepath.Base(rel)) == selfName {
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continue
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}
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dest := filepath.Join(destDir, filepath.FromSlash(rel))
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if f.FileInfo().IsDir() {
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os.MkdirAll(dest, 0755)
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continue
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}
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if err := os.MkdirAll(filepath.Dir(dest), 0755); err != nil {
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return err
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}
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rc, err := f.Open()
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if err != nil {
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return err
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}
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out, err := os.Create(dest)
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if err != nil {
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rc.Close()
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return err
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}
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_, err = io.Copy(out, rc)
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out.Close()
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rc.Close()
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if err != nil {
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return err
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}
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}
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return nil
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}
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// ── Server info ──────────────────────────────────────────────────────────────
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type downloadInfo struct {
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FileHash string `json:"fileHash"`
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URL string `json:"url"`
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}
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func fetchServerInfo() (*downloadInfo, error) {
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resp, err := http.Get(serverInfoURL)
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if err != nil {
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return nil, fmt.Errorf("서버 연결 실패: %w", err)
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}
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defer resp.Body.Close()
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if resp.StatusCode == 404 {
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return nil, fmt.Errorf("게임이 아직 준비되지 않았습니다")
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}
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if resp.StatusCode >= 400 {
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return nil, fmt.Errorf("서버 오류 (HTTP %d)", resp.StatusCode)
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}
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var info downloadInfo
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if err := json.NewDecoder(resp.Body).Decode(&info); err != nil {
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return nil, fmt.Errorf("서버 응답 파싱 실패: %w", err)
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}
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return &info, nil
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}
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func hashFile(path string) (string, error) {
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f, err := os.Open(path)
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if err != nil {
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return "", err
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}
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defer f.Close()
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h := sha256.New()
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if _, err := io.Copy(h, f); err != nil {
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return "", err
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}
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return hex.EncodeToString(h.Sum(nil)), nil
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}
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// ── Launcher path ────────────────────────────────────────────────────────────
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func launcherPath() (string, error) {
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exe, err := os.Executable()
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if err != nil {
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return "", err
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}
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return filepath.Abs(exe)
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}
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// ── Protocol install / uninstall ─────────────────────────────────────────────
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func install() error {
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exePath, err := launcherPath()
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if err != nil {
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return fmt.Errorf("실행 파일 경로를 찾을 수 없습니다: %w", err)
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}
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key, _, err := registry.CreateKey(registry.CURRENT_USER, `Software\Classes\`+protocolName, registry.SET_VALUE)
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if err != nil {
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return fmt.Errorf("레지스트리 키 생성 실패: %w", err)
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}
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defer key.Close()
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key.SetStringValue("", "URL:A301 Protocol")
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key.SetStringValue("URL Protocol", "")
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cmdKey, _, err := registry.CreateKey(registry.CURRENT_USER, `Software\Classes\`+protocolName+`\shell\open\command`, registry.SET_VALUE)
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if err != nil {
|
|
return fmt.Errorf("command 키 생성 실패: %w", err)
|
|
}
|
|
defer cmdKey.Close()
|
|
return cmdKey.SetStringValue("", fmt.Sprintf(`"%s" "%%1"`, exePath))
|
|
}
|
|
|
|
func uninstall() error {
|
|
paths := []string{
|
|
`Software\Classes\` + protocolName + `\shell\open\command`,
|
|
`Software\Classes\` + protocolName + `\shell\open`,
|
|
`Software\Classes\` + protocolName + `\shell`,
|
|
`Software\Classes\` + protocolName,
|
|
}
|
|
for _, p := range paths {
|
|
if err := registry.DeleteKey(registry.CURRENT_USER, p); err != nil && err != registry.ErrNotExist {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ── Game update check + download ─────────────────────────────────────────────
|
|
|
|
func ensureGame(gameDir, gamePath string, serverInfo *downloadInfo) error {
|
|
needsDownload := false
|
|
|
|
if _, err := os.Stat(gamePath); os.IsNotExist(err) {
|
|
needsDownload = true
|
|
} else if serverInfo.FileHash != "" {
|
|
localHash, err := hashFile(gamePath)
|
|
if err != nil {
|
|
return fmt.Errorf("파일 검증 실패: %w", err)
|
|
}
|
|
if !strings.EqualFold(localHash, serverInfo.FileHash) {
|
|
needsDownload = true
|
|
}
|
|
}
|
|
|
|
if needsDownload {
|
|
if serverInfo.URL == "" {
|
|
return fmt.Errorf("다운로드 URL이 없습니다")
|
|
}
|
|
if err := downloadWithProgress(serverInfo.URL, gameDir); err != nil {
|
|
return fmt.Errorf("게임 설치 실패: %w", err)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// ── URI handler ──────────────────────────────────────────────────────────────
|
|
|
|
func handleURI(rawURI string) error {
|
|
parsed, err := url.Parse(rawURI)
|
|
if err != nil {
|
|
return fmt.Errorf("URI 파싱 실패: %w", err)
|
|
}
|
|
|
|
token := parsed.Query().Get("token")
|
|
if token == "" {
|
|
return fmt.Errorf("토큰이 없습니다")
|
|
}
|
|
|
|
exePath, err := launcherPath()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
gameDir := filepath.Dir(exePath)
|
|
gamePath := filepath.Join(gameDir, gameExeName)
|
|
|
|
serverInfo, err := fetchServerInfo()
|
|
if err != nil {
|
|
return fmt.Errorf("버전 확인 실패: %w", err)
|
|
}
|
|
|
|
if err := ensureGame(gameDir, gamePath, serverInfo); err != nil {
|
|
return err
|
|
}
|
|
|
|
cmd := exec.Command(gamePath, "-token", token)
|
|
cmd.Dir = gameDir
|
|
if err := cmd.Start(); err != nil {
|
|
return fmt.Errorf("게임 실행 실패: %w", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ── Entry point ──────────────────────────────────────────────────────────────
|
|
|
|
func main() {
|
|
enableDPIAwareness()
|
|
|
|
if len(os.Args) < 2 {
|
|
ret := msgBox("A301 런처", "게임 실행을 위해 프로토콜을 등록합니다.\n계속하시겠습니까?", mbYesNo|mbQ)
|
|
if ret != idYes {
|
|
return
|
|
}
|
|
if err := install(); err != nil {
|
|
msgBox("A301 런처 - 오류", fmt.Sprintf("등록 실패:\n%v", err), mbOK|mbError)
|
|
os.Exit(1)
|
|
}
|
|
msgBox("A301 런처", "a301:// 프로토콜이 등록되었습니다.\n이제 웹에서 게임 시작 버튼을 사용할 수 있습니다.", mbOK|mbInfo)
|
|
return
|
|
}
|
|
|
|
arg := os.Args[1]
|
|
switch {
|
|
case arg == "install":
|
|
if err := install(); err != nil {
|
|
msgBox("A301 런처 - 오류", fmt.Sprintf("등록 실패:\n%v", err), mbOK|mbError)
|
|
os.Exit(1)
|
|
}
|
|
msgBox("A301 런처", "a301:// 프로토콜이 등록되었습니다.", mbOK|mbInfo)
|
|
|
|
case arg == "uninstall":
|
|
if err := uninstall(); err != nil {
|
|
msgBox("A301 런처 - 오류", fmt.Sprintf("제거 실패:\n%v", err), mbOK|mbError)
|
|
os.Exit(1)
|
|
}
|
|
msgBox("A301 런처", "a301:// 프로토콜이 제거되었습니다.", mbOK|mbInfo)
|
|
|
|
case strings.HasPrefix(arg, protocolName+"://"):
|
|
if err := handleURI(arg); err != nil {
|
|
if strings.Contains(err.Error(), "버전이 최신이 아닙니다") {
|
|
ret := msgBox("A301 - 업데이트 필요", "새로운 버전이 있습니다. 다운로드 페이지로 이동할까요?", mbYesNo|mbInfo)
|
|
if ret == idYes {
|
|
openBrowser(webURL)
|
|
}
|
|
} else {
|
|
msgBox("A301 런처 - 오류", fmt.Sprintf("실행 실패:\n%v", err), mbOK|mbError)
|
|
}
|
|
os.Exit(1)
|
|
}
|
|
|
|
default:
|
|
msgBox("A301 런처 - 오류", fmt.Sprintf("알 수 없는 명령: %s", arg), mbOK|mbError)
|
|
os.Exit(1)
|
|
}
|
|
}
|