docs: add Phase 2 combat/dungeon implementation plan
10 tasks covering: status effects, skill trees, elite monsters, combos, floor themes, random events, secret rooms, mini-bosses, seed-based generation, and UI integration. Reviewed and corrected for all critical issues (package visibility, loop structure, missing handlers, stats). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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docs/superpowers/plans/2026-03-25-phase2-combat-dungeon.md
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docs/superpowers/plans/2026-03-25-phase2-combat-dungeon.md
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