docs: add Phase 2 combat/dungeon implementation plan

10 tasks covering: status effects, skill trees, elite monsters, combos,
floor themes, random events, secret rooms, mini-bosses, seed-based
generation, and UI integration. Reviewed and corrected for all critical
issues (package visibility, loop structure, missing handlers, stats).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2026-03-25 14:18:54 +09:00
parent fc0c5edc38
commit fa78bfecee

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