Comprehensive enhancement plan for Catacombs covering 4 phases: UI refactoring, combat/dungeon expansion, retention systems, and operational stability. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
WebSocket-to-SSH proxy with xterm.js client. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Monster ASCII art, combat layout redesign, color effects, title screen. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add multiplayer state sync model, concrete stats, movement model, monster AI, lobby/disconnect handling, economy, and chat system. Fix room probabilities, combat action naming, and AoE interactions. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-op roguelike terminal game over SSH using Go + Charm stack. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>