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69ac6cd383
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feat: add combo skill system with 5 combos
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2026-03-25 15:06:56 +09:00 |
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f85775dd3e
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feat: replace all hardcoded constants with config values
Replace hardcoded game constants with values from the config system:
- GameSession now receives *config.Config from Lobby
- TurnTimeout, MaxFloors, SkillUses, InventoryLimit use config values
- combat.AttemptFlee accepts fleeChance param
- combat.ResolveAttacks accepts coopBonus param
- entity.NewMonster accepts scaling param
- Solo HP/DEF reduction uses config SoloHPReduction
- Lobby JoinRoom uses config MaxPlayers
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2026-03-25 13:08:52 +09:00 |
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f396066428
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test: comprehensive tests for player effects, monster, and combat
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 15:06:01 +09:00 |
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d3d7e2a76a
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feat: status effects (poison/burn), boss patterns, new relics
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 14:49:55 +09:00 |
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01edb488f7
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fix: game balance — gold scaling, solo DEF, floor-scaled items, healer targeting, AI fallback
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-24 11:17:23 +09:00 |
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4db3ba1fc5
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fix: clear monster taunt when warrior is dead
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2026-03-24 10:27:38 +09:00 |
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4fdd7a1ad0
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feat: combat system — damage calc, co-op bonus, flee, monster AI
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-03-23 23:48:30 +09:00 |
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