feat(editor): integrate TTF font into UiContext with draw_text helper

Add ttf_font field to UiContext with draw_text and ttf_text_width
helpers that use TTF when available, falling back to bitmap font.
Load system TTF font (arial/consola/malgun) in editor_demo on startup.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-26 14:14:05 +09:00
parent 58bce839fe
commit cccc54c438
2 changed files with 52 additions and 1 deletions

View File

@@ -41,6 +41,8 @@ pub struct UiContext {
pub dragging: Option<(u32, u64)>,
pub drag_start: (f32, f32),
pub(crate) drag_started: bool,
/// TTF font for high-quality text rendering (None = bitmap fallback).
pub ttf_font: Option<crate::ttf_font::TtfFont>,
}
impl UiContext {
@@ -70,6 +72,7 @@ impl UiContext {
dragging: None,
drag_start: (0.0, 0.0),
drag_started: false,
ttf_font: None,
}
}
@@ -141,4 +144,41 @@ impl UiContext {
&& self.mouse_y >= y
&& self.mouse_y < y + h
}
/// Draw text using TTF font if available, otherwise bitmap font fallback.
pub fn draw_text(&mut self, text: &str, x: f32, y: f32, color: [u8; 4]) {
if let Some(ref mut ttf) = self.ttf_font {
let ascender = ttf.ascender;
let mut cx = x;
for ch in text.chars() {
let info = ttf.glyph(ch).clone();
if info.width > 0.0 && info.height > 0.0 {
let gx = cx + info.bearing_x;
let gy = y + ascender - info.bearing_y;
let (u0, v0, u1, v1) = (info.uv[0], info.uv[1], info.uv[2], info.uv[3]);
self.draw_list.add_rect_uv(gx, gy, info.width, info.height, u0, v0, u1, v1, color);
}
cx += info.advance;
}
} else {
// Bitmap font fallback
let gw = self.font.glyph_width as f32;
let gh = self.font.glyph_height as f32;
let mut cx = x;
for ch in text.chars() {
let (u0, v0, u1, v1) = self.font.glyph_uv(ch);
self.draw_list.add_rect_uv(cx, y, gw, gh, u0, v0, u1, v1, color);
cx += gw;
}
}
}
/// Calculate text width using TTF or bitmap font.
pub fn ttf_text_width(&mut self, text: &str) -> f32 {
if let Some(ref mut ttf) = self.ttf_font {
ttf.text_width(text)
} else {
text.len() as f32 * self.font.glyph_width as f32
}
}
}

View File

@@ -227,9 +227,20 @@ impl ApplicationHandler for EditorDemoApp {
let window = VoltexWindow::new(event_loop, &config);
let gpu = GpuContext::new(window.handle.clone());
let ui = UiContext::new(gpu.config.width as f32, gpu.config.height as f32);
let mut ui = UiContext::new(gpu.config.width as f32, gpu.config.height as f32);
let ui_renderer = UiRenderer::new(&gpu.device, &gpu.queue, gpu.surface_format, &ui.font);
// Try to load TTF font
let ttf_data = std::fs::read("C:/Windows/Fonts/arial.ttf")
.or_else(|_| std::fs::read("C:/Windows/Fonts/consola.ttf"))
.or_else(|_| std::fs::read("C:/Windows/Fonts/malgun.ttf"))
.ok();
if let Some(data) = ttf_data {
if let Ok(font) = voltex_editor::TtfFont::new(&data, 14.0) {
ui.ttf_font = Some(font);
}
}
let dock = DockTree::new(
DockNode::split(
Axis::Horizontal, 0.25,